Nutritional Knowledge Levels of E-sports Players

Background: E-sport is a novel sport type that e-athletes can have a sedentary lifestyle which causes various health problems, such as obesity. Objective: This study aimed to determine the level of nutritional knowledge of e-sports players. Methods: The data was collected and evaluated using a personal data form and the Nutrition for Sport Knowledge Questionnaire (NSKQ). Results: A total of 90 e-sports players participated in the research. All participants were male and the average age was determined to be 21.8±2.11. It was found that 98.9% of the participants had poor nutrition knowledge, while only 1.1% had average-level knowledge. The average score of the e-sports players on the NSKQ was 24.88±1.00. The BMI values of the e-sports players were determined to be an average of 25.56 ± 0.8 kg/m2. No significant relationship was found between the e-sports players' nutrition knowledge levels and league status (p>0.05). Conclusion: Based on these data, the nutrition knowledge level of e-sports players is weak, and their BMI values indicate that they are overweight. To support health and optimize nutrition-related knowledge among e-sports players, nutrition education programs may be beneficial.

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Publication Details

Journal
Turkish Journal of Health Science and Life
Published
2026-08-24
DOI
https://doi.org/10.56150/tjhsl.1870335
Primary Topic
Muscle metabolism and nutrition
Type
article
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article

Nutritional Knowledge Levels of E-sports Players

Ayçıl Özturan-Şirin, Serdal Öğüt, Deniz Arlı
Turkish Journal of Health Science and Life
Muscle metabolism and nutrition
article

Nutritional Knowledge Levels of E-sports Players

Ayçıl Özturan-Şirin, Serdal Öğüt, Deniz Arlı
article en

Abstract

Background: E-sport is a novel sport type that e-athletes can have a sedentary lifestyle which causes various health problems, such as obesity. Objective: This study aimed to determine the level of nutritional knowledge of e-sports players. Methods: The data was collected and evaluated using a personal data form and the Nutrition for Sport Knowledge Questionnaire (NSKQ). Results: A total of 90 e-sports players participated in the research. All participants were male and the average age was determined to be 21.8±2.11. It was found that 98.9% of the participants had poor nutrition knowledge, while only 1.1% had average-level knowledge. The average score of the e-sports players on the NSKQ was 24.88±1.00. The BMI values of the e-sports players were determined to be an average of 25.56 ± 0.8 kg/m2. No significant relationship was found between the e-sports players' nutrition knowledge levels and league status (p>0.05). Conclusion: Based on these data, the nutrition knowledge level of e-sports players is weak, and their BMI values indicate that they are overweight. To support health and optimize nutrition-related knowledge among e-sports players, nutrition education programs may be beneficial.

Turkish Journal of Health Science and LifeVol. 9
Adnan Menderes University (TR)
Zero hunger
Openalex Percentile: Top 13%
Muscle metabolism and nutrition
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