An integrated conceptual framework for immersive cloud-based mobile learning in higher education

Abstract Existing frameworks for technology integration in higher education typically address immersive technologies, cloud computing, or mobile learning in isolation, leaving the dynamics of their convergence under-theorized. This paper develops an integrated conceptual framework, positioned within a Design Science Research logic, that synthesizes activity theory, socio-technical systems theory, and experiential learning to conceptualize implementation across three interconnected dimensions: technological infrastructure, pedagogical orchestration, and organizational dynamics. These dimensions interact through three mechanisms—technological-pedagogical negotiation, organizational mediation, and experiential feedback loops–that shape non-linear implementation trajectories. Application to three documented cases (medical, engineering, and collaborative learning) demonstrates the framework’s capacity to explain why technically sophisticated implementations may fail, how organizational factors mediate educational outcomes, and why sustained transformation remains rare. The framework contributes to the fields of educational technology and information systems by providing conceptual precision for analyzing integration dynamics and practical guidance for implementation planning, while acknowledging the limitations of technology-centric assumptions that pervade much of the existing literature.

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Publication Details

Journal
Humanities and Social Sciences Communications
Published
2026-08-21
DOI
https://doi.org/10.1057/s41599-026-08758-9
Primary Topic
Innovative Education and Learning Practices
Type
article
Field-Weighted Citation Impact
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article

An integrated conceptual framework for immersive cloud-based mobile learning in higher education

Pavlo P. Nechypurenko, Віта Анатоліївна Гаманюк, Сергій Олексійович Семеріков, Svitlana V. Shokaliuk et al.
Humanities and Social Sciences Communications
Innovative Education and Learning Practices
article

An integrated conceptual framework for immersive cloud-based mobile learning in higher education

Pavlo P. Nechypurenko, Віта Анатоліївна Гаманюк, Сергій Олексійович Семеріков, Svitlana V. Shokaliuk, Natalia V. Moiseienko, Tetiana A. Vakaliuk, Olha V. Bondarenko, Iryna S. Mintii
article en

Abstract

Abstract Existing frameworks for technology integration in higher education typically address immersive technologies, cloud computing, or mobile learning in isolation, leaving the dynamics of their convergence under-theorized. This paper develops an integrated conceptual framework, positioned within a Design Science Research logic, that synthesizes activity theory, socio-technical systems theory, and experiential learning to conceptualize implementation across three interconnected dimensions: technological infrastructure, pedagogical orchestration, and organizational dynamics. These dimensions interact through three mechanisms—technological-pedagogical negotiation, organizational mediation, and experiential feedback loops–that shape non-linear implementation trajectories. Application to three documented cases (medical, engineering, and collaborative learning) demonstrates the framework’s capacity to explain why technically sophisticated implementations may fail, how organizational factors mediate educational outcomes, and why sustained transformation remains rare. The framework contributes to the fields of educational technology and information systems by providing conceptual precision for analyzing integration dynamics and practical guidance for implementation planning, while acknowledging the limitations of technology-centric assumptions that pervade much of the existing literature.

Humanities and Social Sciences Communications
Kryvyi Rih National University (UA), University of Łódź (PL), Kryvyi Rih State Pedagogical University (UA), Zhytomyr Polytechnic State University (UA), National Academy of Educational Sciences of Ukraine (UA), Institute for Digitalisation of Education of the NAES of Ukraine
Industry, innovation and infrastructure
Openalex Percentile: Top 3%
Innovative Education and Learning Practices
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