Video Gaming and its Impact on our society

Abstract: Multiplayer video games have encouraged many players to be able to play and engage with random players from around the world as well meet new people however what is highlighted on the news makes it known that there are negative aspects to this video gaming culture as well as negative aspects. These negative aspects have been more so placed on the pedestal which basically is a representation of this culture. Media outlets have been only focusing on the bad aspects, not that it doesn’t need to be changed, but video gaming culture has come so far than what it was only a few years ago. In this paper, important aspects that have been mentioned in the news about video gaming will be discussed. Doing mostly anthropology has helped with the research and overall knowledge of this type of culture.

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Publication Details

Journal
SUNY Digital Repository Support (State University of New York System)
Published
2026-08-17
Primary Topic
Digital Games and Media
Type
article
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article

Video Gaming and its Impact on our society

Christine Langley
SUNY Digital Repository Support (State University of New York System)
Digital Games and Media
article

Video Gaming and its Impact on our society

Christine Langley
article en

Abstract

Abstract: Multiplayer video games have encouraged many players to be able to play and engage with random players from around the world as well meet new people however what is highlighted on the news makes it known that there are negative aspects to this video gaming culture as well as negative aspects. These negative aspects have been more so placed on the pedestal which basically is a representation of this culture. Media outlets have been only focusing on the bad aspects, not that it doesn’t need to be changed, but video gaming culture has come so far than what it was only a few years ago. In this paper, important aspects that have been mentioned in the news about video gaming will be discussed. Doing mostly anthropology has helped with the research and overall knowledge of this type of culture.

SUNY Digital Repository Support (State University of New York System)
Openalex Percentile: Top 3%
Digital Games and Media
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Video Gaming and its Impact on our society — Christine Langley · SUNY Digital Repository Support (State University of New York System) (2026) | TGRS Research Map | TGRS