Prevalence, Severity, and Neuropsychiatric Correlates of Internet Gaming Disorder Among Saudi University Student Gamers: An Epidemiological Cross-Sectional Study

Background: Despite the WHO’s recognition of Gaming Disorder in the ICD-11, epidemiological data on its prevalence and neuropsychiatric correlates among Saudi Arabian university students remain limited. Such data are critical for calibrating campus mental health resources and developing evidence-based screening protocols. This study aimed to estimate the prevalence of Internet Gaming Disorder (IGD) in a sample of Saudi university student gamers and evaluate the clinical utility of impulsivity and resilience as case-detection tools. Methods: In a cross-sectional survey of students who engaged in electronic gaming for at least one hour per week (N = 207; 58.9% male), participants completed the IGDS9-SF, CD-RISC-10, and S-UPPS-P scales. Data were analyzed using binary logistic regression and Receiver Operating Characteristic (ROC) curves to identify predictors and compare the discriminative validity of the constructs. Results: Among these student gamers, the overall IGD prevalence was 18.4%, with significantly higher rates in males (24.6%) than females (9.4%; χ2(1) = 7.71, p = 0.006). Significant predictors of IGD included sex, daily gaming hours, higher impulsivity, and lower resilience. ROC analysis revealed that a composite impulsivity-resilience index (AUC = 0.80) outperformed single-construct screening using only impulsivity (AUC = 0.71) or resilience (AUC = 0.68). Cases exhibited markedly higher impulsivity and lower resilience than non-cases. Conclusions: Among Saudi university student gamers, IGD prevalence is clinically significant, particularly among heavier and male gamers. A composite impulsivity-resilience screening index showed superior detection accuracy in this sample and warrants further validation for integration into university mental health assessment protocols.

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Journal
Journal of Clinical Medicine
Published
2026-08-18
DOI
https://doi.org/10.3390/jcm15166374
Primary Topic
Impact of Technology on Adolescents
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article
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article

Prevalence, Severity, and Neuropsychiatric Correlates of Internet Gaming Disorder Among Saudi University Student Gamers: An Epidemiological Cross-Sectional Study

Majed M Aljabri, Norah Mohammed Alyahya, Alya Alghamdi, Abdulaziz M. Alodhialah et al.
Journal of Clinical Medicine
Impact of Technology on Adolescents
article

Prevalence, Severity, and Neuropsychiatric Correlates of Internet Gaming Disorder Among Saudi University Student Gamers: An Epidemiological Cross-Sectional Study

Majed M Aljabri, Norah Mohammed Alyahya, Alya Alghamdi, Abdulaziz M. Alodhialah, Faihan F. Alshaibany, Bader M. Almutairy, Waleed M. Alshehri, Abdullah Alharbi, Bandar S. Alharbi
article en

Abstract

Background: Despite the WHO’s recognition of Gaming Disorder in the ICD-11, epidemiological data on its prevalence and neuropsychiatric correlates among Saudi Arabian university students remain limited. Such data are critical for calibrating campus mental health resources and developing evidence-based screening protocols. This study aimed to estimate the prevalence of Internet Gaming Disorder (IGD) in a sample of Saudi university student gamers and evaluate the clinical utility of impulsivity and resilience as case-detection tools. Methods: In a cross-sectional survey of students who engaged in electronic gaming for at least one hour per week (N = 207; 58.9% male), participants completed the IGDS9-SF, CD-RISC-10, and S-UPPS-P scales. Data were analyzed using binary logistic regression and Receiver Operating Characteristic (ROC) curves to identify predictors and compare the discriminative validity of the constructs. Results: Among these student gamers, the overall IGD prevalence was 18.4%, with significantly higher rates in males (24.6%) than females (9.4%; χ2(1) = 7.71, p = 0.006). Significant predictors of IGD included sex, daily gaming hours, higher impulsivity, and lower resilience. ROC analysis revealed that a composite impulsivity-resilience index (AUC = 0.80) outperformed single-construct screening using only impulsivity (AUC = 0.71) or resilience (AUC = 0.68). Cases exhibited markedly higher impulsivity and lower resilience than non-cases. Conclusions: Among Saudi university student gamers, IGD prevalence is clinically significant, particularly among heavier and male gamers. A composite impulsivity-resilience screening index showed superior detection accuracy in this sample and warrants further validation for integration into university mental health assessment protocols.

Journal of Clinical MedicineVol. 15(16)
King Saud Medical City (SA), King Saud University (SA)
Reduced inequalities
Openalex Percentile: Top 4%
Impact of Technology on Adolescents
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