Survey on Compositional 3D Indoor Scene Generation

Abstract Compositional 3D indoor scene generation is a long‐standing problem and a rapidly evolving area of research spanning computer graphics, 3D computer vision, and machine learning. The goal is to model the complex relationships among objects and their spatial and functional arrangements within a scene, enabling the creation of rich, diverse and useful 3D environments for a wide range of applications. This survey offers a comprehensive overview of the state of the art, formulating a unifying framework for analyzing scene generation systems and systematically categorizing existing methods according to their approaches to key components. We review recent progress, analyze the strengths and limitations of different paradigms, and highlight both major advances and open challenges. Our survey aims to serve as a resource for researchers and practitioners, offering insights into the current landscape and inspiring new ideas for future work in this area.

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Publication Details

Journal
Computer Graphics Forum
Published
2026-08-17
DOI
https://doi.org/10.1111/cgf.70591
Primary Topic
3D Shape Modeling and Analysis
Type
article
Field-Weighted Citation Impact
0.00

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article

Survey on Compositional 3D Indoor Scene Generation

X. Sun, H. I. D. Pun, Q. Wu, H. Lee et al.
Computer Graphics Forum
3D Shape Modeling and Analysis
article

Survey on Compositional 3D Indoor Scene Generation

X. Sun, H. I. D. Pun, Q. Wu, H. Lee, H. I. I. Tam, A. T. Wang, M. Savva, A. X. Chang
article en

Abstract

Abstract Compositional 3D indoor scene generation is a long‐standing problem and a rapidly evolving area of research spanning computer graphics, 3D computer vision, and machine learning. The goal is to model the complex relationships among objects and their spatial and functional arrangements within a scene, enabling the creation of rich, diverse and useful 3D environments for a wide range of applications. This survey offers a comprehensive overview of the state of the art, formulating a unifying framework for analyzing scene generation systems and systematically categorizing existing methods according to their approaches to key components. We review recent progress, analyze the strengths and limitations of different paradigms, and highlight both major advances and open challenges. Our survey aims to serve as a resource for researchers and practitioners, offering insights into the current landscape and inspiring new ideas for future work in this area.

Computer Graphics Forum
Simon Fraser University (CA)
Natural Sciences and Engineering Research Council of Canada
Sustainable cities and communities
Openalex Percentile: Top 12%
3D Shape Modeling and Analysis
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