Multimodal Data Fusion for a Self-Adaptive, Smart, Serious-Game Ecosystem Under Development

This article presents the implementation and technical feasibility evaluation of the multimodal sensing and feature-level fusion layer of BLEXER v3, a broader serious-game ecosystem under development for upper-limb rehabilitation. The implemented framework integrates Kinect-based motion tracking, Polar H10 and Bangle.js physiological sensing, wearable accelerometer data, and facial affective cues within a middleware-based architecture. Heterogeneous sensor streams are locally preprocessed, temporally aligned, and transformed into a common quality-aware multimodal feature representation containing motion, heart-rate and heart-rate-variability-related descriptors, affective information, availability indicators, signal-quality metadata, and freshness descriptors. The fused representation is additionally mapped, using predefined rules, to heuristic operational descriptors, including low demand, moderate stable, active engagement, physical load, affective activation, high demand, and uncertain. These descriptors are not intended as clinical diagnoses, independently validated user states, or final adaptation decisions. An exploratory K-means analysis of 12,675 complete multimodal windows reveals partial correspondence between the data-driven cluster structure and the predefined operational descriptors. Some descriptors show comparatively concentrated cluster patterns, whereas others exhibit overlap and internal heterogeneity. The results demonstrate the technical feasibility of generating structured multimodal representations that can provide input for subsequent context-aware reasoning. Independent validation of the operational descriptors, completion and evaluation of the whole system, and clinical validation with rehabilitation patients remain future work.

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Publication Details

Journal
Sensors
Published
2026-08-13
DOI
https://doi.org/10.3390/s26165132
Primary Topic
Stroke Rehabilitation and Recovery
Type
article
Field-Weighted Citation Impact
0.00

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article

Multimodal Data Fusion for a Self-Adaptive, Smart, Serious-Game Ecosystem Under Development

Martina Eckert, Xiya Tao, Peng Chen
Sensors
Stroke Rehabilitation and Recovery
article

Multimodal Data Fusion for a Self-Adaptive, Smart, Serious-Game Ecosystem Under Development

Martina Eckert, Xiya Tao, Peng Chen
article en

Abstract

This article presents the implementation and technical feasibility evaluation of the multimodal sensing and feature-level fusion layer of BLEXER v3, a broader serious-game ecosystem under development for upper-limb rehabilitation. The implemented framework integrates Kinect-based motion tracking, Polar H10 and Bangle.js physiological sensing, wearable accelerometer data, and facial affective cues within a middleware-based architecture. Heterogeneous sensor streams are locally preprocessed, temporally aligned, and transformed into a common quality-aware multimodal feature representation containing motion, heart-rate and heart-rate-variability-related descriptors, affective information, availability indicators, signal-quality metadata, and freshness descriptors. The fused representation is additionally mapped, using predefined rules, to heuristic operational descriptors, including low demand, moderate stable, active engagement, physical load, affective activation, high demand, and uncertain. These descriptors are not intended as clinical diagnoses, independently validated user states, or final adaptation decisions. An exploratory K-means analysis of 12,675 complete multimodal windows reveals partial correspondence between the data-driven cluster structure and the predefined operational descriptors. Some descriptors show comparatively concentrated cluster patterns, whereas others exhibit overlap and internal heterogeneity. The results demonstrate the technical feasibility of generating structured multimodal representations that can provide input for subsequent context-aware reasoning. Independent validation of the operational descriptors, completion and evaluation of the whole system, and clinical validation with rehabilitation patients remain future work.

SensorsVol. 26(16)
Universidad Politécnica de Madrid (ES)
China Scholarship Council
Life in Land
Openalex Percentile: Top 13%
Stroke Rehabilitation and Recovery
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Multimodal Data Fusion for a Self-Adaptive, Smart, Serious-Game Ecosystem Under Development — Martina Eckert, Xiya Tao, et al. · Sensors (2026) | TGRS Research Map | TGRS