Listening to Hands: Robust Acoustic Multi-Hand Pose Reconstruction with RAM-Hand

Hands are one of our most natural tools for interacting with the world around us. We use them to point, grasp, hold, move, and manipulate objects, and we also use them to communicate with other people. To make future interactions, from virtual environments to smart devices feel this natural, a system needs more than the ability to recognize a few predefined hand gestures. It needs to recover the 3D hand pose, capturing where the hand is, how the fingers bend, and how one or more hands move over time. This capability could make human-computer interaction more natural and intuitive. In augmented and virtual reality, users could manipulate virtual objects with bare hands instead of relying on controllers. In remote collaboration, hand poses could help people point to, organize, and move shared content more easily. Beyond virtual environments, the same idea could support touch-free smart-home control or allow a user's hand motion to guide a robotic arm in manipulating physical objects.

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Publication Details

Journal
GetMobile Mobile Computing and Communications
Published
2026-07-30
DOI
https://doi.org/10.1145/3833428.3833432
Primary Topic
Hand Gesture Recognition Systems
Type
article
Field-Weighted Citation Impact
0.00
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article

Listening to Hands: Robust Acoustic Multi-Hand Pose Reconstruction with RAM-Hand

Shiyang Wang, T. Liu, Wenjun Jiang, Xingchen Wang et al.
GetMobile Mobile Computing and Communications
Hand Gesture Recognition Systems
article

Listening to Hands: Robust Acoustic Multi-Hand Pose Reconstruction with RAM-Hand

Shiyang Wang, T. Liu, Wenjun Jiang, Xingchen Wang, Qiming Cao, Hongfei Xue, Lu Su, Zhengxin Jiang, Henglin Pu
article en

Abstract

Hands are one of our most natural tools for interacting with the world around us. We use them to point, grasp, hold, move, and manipulate objects, and we also use them to communicate with other people. To make future interactions, from virtual environments to smart devices feel this natural, a system needs more than the ability to recognize a few predefined hand gestures. It needs to recover the 3D hand pose, capturing where the hand is, how the fingers bend, and how one or more hands move over time. This capability could make human-computer interaction more natural and intuitive. In augmented and virtual reality, users could manipulate virtual objects with bare hands instead of relying on controllers. In remote collaboration, hand poses could help people point to, organize, and move shared content more easily. Beyond virtual environments, the same idea could support touch-free smart-home control or allow a user's hand motion to guide a robotic arm in manipulating physical objects.

GetMobile Mobile Computing and CommunicationsVol. 30(2)
University of North Carolina at Charlotte (US), Purdue University West Lafayette (US), Samsung (United States) (US)
Openalex Percentile: Top 6%
Hand Gesture Recognition Systems
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