Mapping motivations for livestream viewing to gambling.

Prior research shows that people who watch gambling and gambling-like content on streaming platforms display an elevated risk of gambling problems.Here, we leverage the literature on motivations as a dominant framework for understanding engagement in addictive behaviors to test how watching gambling is linked to problematic gambling.We pooled data across three online surveys and selected 544 adults who have experience with both gambling streams and gambling.Participants were assessed for their motivations to watch gambling streams, motivations to gamble, and problem gambling severity.We further assessed the frequency of past-year engagement in different types of gambling/gamblinglike streams and gambling/gambling-like activities.Structural equation modeling showed that motivations to watch gambling streams were positively associated with the same motivations to gamble (excitement, coping, and social), suggesting that people watch gambling streams for the same gratifications they receive from gambling.The frequency of watching slots, esports, and loot box openings was positively associated with problem gambling severity, and these associations were attributable to the frequency of playing slots, betting on esports, and purchasing loot boxes, respectively.Amid growing concerns regarding gambling content on streaming platforms, our findings indicate an alignment of motives between gambling stream viewing and firsthand gambling that ultimately contributes to problematic gambling involvement. Public Policy Relevance StatementAs gambling and video gaming converge, one area of the video gaming ecosystem that may be a vehicle for gambling is streaming platforms.Using a motivational framework, we examined the associations between the passive viewing of gambling/gambling-like streams and active involvement in gambling/gambling-like activities.Our data indicate that as motivations align, passive spectatorship may contribute to problematic gambling via active gambling.

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Publication Details

Journal
Psychology of Popular Media
Published
2026-11-02
DOI
https://doi.org/10.1037/ppm0000699
Primary Topic
Gambling Behavior and Treatments
Type
article
Field-Weighted Citation Impact
0.00
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article

Mapping motivations for livestream viewing to gambling.

Luke Clark, Raymond Wu
3 links
Psychology of Popular Media
Gambling Behavior and Treatments
article

Mapping motivations for livestream viewing to gambling.

Luke Clark, Raymond Wu
article en

Abstract

Prior research shows that people who watch gambling and gambling-like content on streaming platforms display an elevated risk of gambling problems.Here, we leverage the literature on motivations as a dominant framework for understanding engagement in addictive behaviors to test how watching gambling is linked to problematic gambling.We pooled data across three online surveys and selected 544 adults who have experience with both gambling streams and gambling.Participants were assessed for their motivations to watch gambling streams, motivations to gamble, and problem gambling severity.We further assessed the frequency of past-year engagement in different types of gambling/gamblinglike streams and gambling/gambling-like activities.Structural equation modeling showed that motivations to watch gambling streams were positively associated with the same motivations to gamble (excitement, coping, and social), suggesting that people watch gambling streams for the same gratifications they receive from gambling.The frequency of watching slots, esports, and loot box openings was positively associated with problem gambling severity, and these associations were attributable to the frequency of playing slots, betting on esports, and purchasing loot boxes, respectively.Amid growing concerns regarding gambling content on streaming platforms, our findings indicate an alignment of motives between gambling stream viewing and firsthand gambling that ultimately contributes to problematic gambling involvement. Public Policy Relevance StatementAs gambling and video gaming converge, one area of the video gaming ecosystem that may be a vehicle for gambling is streaming platforms.Using a motivational framework, we examined the associations between the passive viewing of gambling/gambling-like streams and active involvement in gambling/gambling-like activities.Our data indicate that as motivations align, passive spectatorship may contribute to problematic gambling via active gambling.

Psychology of Popular Media
University of British Columbia (CA), Greo (CA), Djavad Mowafaghian Centre for Brain Health (CA)
Openalex Percentile: Top 46%
Gambling Behavior and Treatments
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