Scalable Multi-Camera VIO with Bounded Sliding-Window Optimization

Autonomous robots are deployed in real-world applications, where reliable localization is a key enabler of safe autonomy. This paper extends Basalt, a stereo Visual-Inertial Odometry (VIO) system, to support multi-camera rigs on embedded edge devices, improving accuracy and robustness in low-texture and dynamic environments. We introduce a multi-camera VIO formulation that leverages Basalt’s sliding-window bundle adjustment to fuse measurements from additional cameras. In addition, we design a TBB-parallelized multi-camera front-end that performs image-pyramid construction and frame-to-frame feature tracking concurrently across synchronized image streams. Overlapping fields of view across cameras improve cross-view consistency and provide stable metric initialization. We evaluate three-, four-, and six-camera configurations on a quadcopter equipped with an NVIDIA Jetson Orin NX in indoor and outdoor scenarios, using motion capture as ground truth for indoor flights. The proposed system achieves end-to-end latency below 30 ms while reducing drift and attaining lower estimation errors than existing methods in most scenarios.

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Publication Details

Journal
Journal of Intelligent & Robotic Systems
Published
2026-07-28
DOI
https://doi.org/10.1007/s10846-026-02434-5
Primary Topic
Robotics and Sensor-Based Localization
Type
article
Field-Weighted Citation Impact
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article

Scalable Multi-Camera VIO with Bounded Sliding-Window Optimization

Adrian Bojko, Chao Yao, Simone Godio, Reem Ashour et al.
Journal of Intelligent & Robotic Systems
Robotics and Sensor-Based Localization
article

Scalable Multi-Camera VIO with Bounded Sliding-Window Optimization

Adrian Bojko, Chao Yao, Simone Godio, Reem Ashour, Claudio Tortorici, Rafael Costa Fernandes
article en

Abstract

Autonomous robots are deployed in real-world applications, where reliable localization is a key enabler of safe autonomy. This paper extends Basalt, a stereo Visual-Inertial Odometry (VIO) system, to support multi-camera rigs on embedded edge devices, improving accuracy and robustness in low-texture and dynamic environments. We introduce a multi-camera VIO formulation that leverages Basalt’s sliding-window bundle adjustment to fuse measurements from additional cameras. In addition, we design a TBB-parallelized multi-camera front-end that performs image-pyramid construction and frame-to-frame feature tracking concurrently across synchronized image streams. Overlapping fields of view across cameras improve cross-view consistency and provide stable metric initialization. We evaluate three-, four-, and six-camera configurations on a quadcopter equipped with an NVIDIA Jetson Orin NX in indoor and outdoor scenarios, using motion capture as ground truth for indoor flights. The proposed system achieves end-to-end latency below 30 ms while reducing drift and attaining lower estimation errors than existing methods in most scenarios.

Journal of Intelligent & Robotic Systems
Technology Innovation Institute (AE)
Openalex Percentile: Top 5%
Robotics and Sensor-Based Localization
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Scalable Multi-Camera VIO with Bounded Sliding-Window Optimization — Adrian Bojko, Chao Yao, et al. · Journal of Intelligent & Robotic Systems (2026) | TGRS Research Map | TGRS