CrossVLS: Cross-Modal Vision-Language Prototypes for Self-Supervised Skeleton Action Representation Learning

Artificial intelligence (AI)-driven positioning and tracking systems combine geometric trajectories with behavior understanding in smart-city, healthcare, and autonomous environments. Skeleton sequences provide compact, privacy-preserving motion geometry, but labeled data are costly, and coordinate-only self-supervision cannot recover object, scene, or interaction cues. Vision-language transfer can supply these cues, but instance-level targets remain sensitive to noisy crops, incomplete descriptions, and ambiguous actions. We propose CrossVLS, which is a cross-modal vision-language-guided framework that transfers semantic knowledge from red, green, and blue (RGB) frames and generated language descriptions to a skeleton encoder during pretraining while retaining skeleton-only inference. CrossVLS replaces noisy instance-level transfer with a shared prototype space: skeleton, RGB, and language features are softly assigned to a common prototype bank through balanced optimal transport, and the resulting assignments define semantic soft targets for contrastive learning. A full-batch progressive training schedule gradually increases cross-modal guidance without splitting the physical batch, preserving the support set used to construct semantic targets. Experiments on NTU RGB+D 60, NTU RGB+D 120, and PKU-MMD demonstrate strong performance under linear and semi-supervised evaluation using only the pretrained skeleton encoder at inference. These results show that prototype-mediated vision-language transfer can improve skeleton representations for the behavior-interpretation stage of positioning and tracking pipelines.

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Publication Details

Journal
Electronics
Published
2026-07-28
DOI
https://doi.org/10.3390/electronics15153329
Primary Topic
Human Pose and Action Recognition
Type
article
Field-Weighted Citation Impact
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article

CrossVLS: Cross-Modal Vision-Language Prototypes for Self-Supervised Skeleton Action Representation Learning

Shengjie Zhao, Kenan Ye, Shuang Liang
Electronics
Human Pose and Action Recognition
article

CrossVLS: Cross-Modal Vision-Language Prototypes for Self-Supervised Skeleton Action Representation Learning

Shengjie Zhao, Kenan Ye, Shuang Liang
article en

Abstract

Artificial intelligence (AI)-driven positioning and tracking systems combine geometric trajectories with behavior understanding in smart-city, healthcare, and autonomous environments. Skeleton sequences provide compact, privacy-preserving motion geometry, but labeled data are costly, and coordinate-only self-supervision cannot recover object, scene, or interaction cues. Vision-language transfer can supply these cues, but instance-level targets remain sensitive to noisy crops, incomplete descriptions, and ambiguous actions. We propose CrossVLS, which is a cross-modal vision-language-guided framework that transfers semantic knowledge from red, green, and blue (RGB) frames and generated language descriptions to a skeleton encoder during pretraining while retaining skeleton-only inference. CrossVLS replaces noisy instance-level transfer with a shared prototype space: skeleton, RGB, and language features are softly assigned to a common prototype bank through balanced optimal transport, and the resulting assignments define semantic soft targets for contrastive learning. A full-batch progressive training schedule gradually increases cross-modal guidance without splitting the physical batch, preserving the support set used to construct semantic targets. Experiments on NTU RGB+D 60, NTU RGB+D 120, and PKU-MMD demonstrate strong performance under linear and semi-supervised evaluation using only the pretrained skeleton encoder at inference. These results show that prototype-mediated vision-language transfer can improve skeleton representations for the behavior-interpretation stage of positioning and tracking pipelines.

ElectronicsVol. 15(15)
Tongji University (CN), Ministry of Education (KR)
Sustainable cities and communities
Openalex Percentile: Top 9%
Human Pose and Action Recognition
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