Optimized Kernels in MobileNet Architectures for Computer Chess

This work investigates the use of various Residual and MobileNet architectures within the Leela Chess Zero (Lc0) engine. In particular, it examines convolutional layers using specific kernels inspired by chess piece movement patterns. The most effective configuration, combining knight, rook, and bishop filters, is further optimized at a low implementation level to speed up network inference during move search. All network variants are trained on the recent T80 dataset, consisting of self-played games generated by Lc0. Their relative performance is then evaluated through a series of tournaments conducted under different time controls, including bullet, blitz, and rapid formats.

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Publication Details

Journal
ICGA Journal
Published
2026-07-27
DOI
https://doi.org/10.1177/13896911261467835
Primary Topic
Artificial Intelligence in Games
Type
article
Field-Weighted Citation Impact
0.00

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article

Optimized Kernels in MobileNet Architectures for Computer Chess

Olivier Goudet, Tristan Cazenave, Raphaël Mathiot
ICGA Journal
Artificial Intelligence in Games
article

Optimized Kernels in MobileNet Architectures for Computer Chess

Olivier Goudet, Tristan Cazenave, Raphaël Mathiot
article en

Abstract

This work investigates the use of various Residual and MobileNet architectures within the Leela Chess Zero (Lc0) engine. In particular, it examines convolutional layers using specific kernels inspired by chess piece movement patterns. The most effective configuration, combining knight, rook, and bishop filters, is further optimized at a low implementation level to speed up network inference during move search. All network variants are trained on the recent T80 dataset, consisting of self-played games generated by Lc0. Their relative performance is then evaluated through a series of tournaments conducted under different time controls, including bullet, blitz, and rapid formats.

ICGA Journal
Centre National de la Recherche Scientifique (FR), Université d'Angers (FR), Université Paris Dauphine-PSL (FR)
Grand Équipement National De Calcul Intensif
Openalex Percentile: Top 6%
Artificial Intelligence in Games
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Optimized Kernels in MobileNet Architectures for Computer Chess — Olivier Goudet, Tristan Cazenave, et al. · ICGA Journal (2026) | TGRS Research Map | TGRS