‘Gaming is my main source of relaxation and stress relief’: the wellbeing benefits of gaming for mothers

This exploratory study examines how mothers negotiate gaming within the constraints of everyday parenting, and how these conditions shape both motivation and wellbeing. Drawing on qualitative survey data from 38 Australian mothers, the study applies self-determination theory (SDT) alongside recovery theory to explore how gaming supports or constrains needs-satisfaction and psychological recovery. Findings show that gaming offers moments of recovery through detachment, relaxation, mastery, nostalgia and emotional regulation, supporting both hedonic and eudaimonic wellbeing. Mothers actively curate gameplay around parenting demands to sustain autonomy, competence and relatedness, despite frequent interruption. However, intensive mothering expectations, domestic labour, time scarcity, gamer guilt, and inflexible game design frequently disrupt engagement, resulting in needs-frustration and partial recovery. The study contributes to communication research by showing how gaming is shaped through the everyday negotiation of time, attention, and parental responsibility, providing a gendered account of how parenting structures access to leisure and wellbeing.

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Publication Details

Journal
Communication Research and Practice
Published
2026-07-24
DOI
https://doi.org/10.1080/22041451.2026.2708566
Primary Topic
Impact of Technology on Adolescents
Type
article
Field-Weighted Citation Impact
0.00
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article

‘Gaming is my main source of relaxation and stress relief’: the wellbeing benefits of gaming for mothers

Fae Heaselgrave, Ashlee Borgkvist
Communication Research and Practice
Impact of Technology on Adolescents
article

‘Gaming is my main source of relaxation and stress relief’: the wellbeing benefits of gaming for mothers

Fae Heaselgrave, Ashlee Borgkvist
article en

Abstract

This exploratory study examines how mothers negotiate gaming within the constraints of everyday parenting, and how these conditions shape both motivation and wellbeing. Drawing on qualitative survey data from 38 Australian mothers, the study applies self-determination theory (SDT) alongside recovery theory to explore how gaming supports or constrains needs-satisfaction and psychological recovery. Findings show that gaming offers moments of recovery through detachment, relaxation, mastery, nostalgia and emotional regulation, supporting both hedonic and eudaimonic wellbeing. Mothers actively curate gameplay around parenting demands to sustain autonomy, competence and relatedness, despite frequent interruption. However, intensive mothering expectations, domestic labour, time scarcity, gamer guilt, and inflexible game design frequently disrupt engagement, resulting in needs-frustration and partial recovery. The study contributes to communication research by showing how gaming is shaped through the everyday negotiation of time, attention, and parental responsibility, providing a gendered account of how parenting structures access to leisure and wellbeing.

Communication Research and Practice
The University of Adelaide (AU), Central Queensland University (AU)
Gender equality
Openalex Percentile: Top 4%
Impact of Technology on Adolescents
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‘Gaming is my main source of relaxation and stress relief’: the wellbeing benefits of gaming for mothers — Fae Heaselgrave, Ashlee Borgkvist · Communication Research and Practice (2026) | TGRS Research Map | TGRS