Queen v Knight

This paper introduces Queen versus Knight, a chessboard puzzle where stationary queens create unsafe squares and a knight must visit every remaining safe square exactly once. It explores friendly and hostile queen arrangements on boards of different sizes, proves two infinite families of solutions, and includes diagrams and independently checkable supporting files.

Authors

Publication Details

Journal
Zenodo (CERN European Organization for Nuclear Research)
Published
2026-07-22
DOI
https://doi.org/10.5281/zenodo.21490180
Primary Topic
Artificial Intelligence in Games
Type
preprint
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preprint

Queen v Knight

Simon Whitaker
Zenodo (CERN European Organization for Nuclear Research)
Artificial Intelligence in Games
preprint

Queen v Knight

Simon Whitaker
preprint en

Abstract

This paper introduces Queen versus Knight, a chessboard puzzle where stationary queens create unsafe squares and a knight must visit every remaining safe square exactly once. It explores friendly and hostile queen arrangements on boards of different sizes, proves two infinite families of solutions, and includes diagrams and independently checkable supporting files.

Zenodo (CERN European Organization for Nuclear Research)
Artificial Intelligence in Games
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Queen v Knight — Simon Whitaker · Zenodo (CERN European Organization for Nuclear Research) (2026) | TGRS Research Map | TGRS