On the road to the metaverse: a multi-stakeholder analysis of the institutionalization and legitimacy of replication-based esports

Purpose This study investigates how replication-based esports, in which athletes' real-world physical performances are transferred into virtual environments through the input–output mechanism of meta-sport, reshape stakeholder roles and governance in professional sport. Focusing on road cycling, the study explores the legitimacy of replication-based esports and how virtualization redistributes authority between federations and platform providers. Design/methodology/approach 30 semi-structured interviews were conducted with representatives from nine stakeholder groups (athletes, coaches, teams, federations, sponsors, media, competition organizers, fans and hard-/software providers). The analysis applied Loy's (1968) dimensions of institutionalized sport – organizational, technological, symbolic and educational. Findings Most stakeholders treat meta-sport as a separate discipline. Virtualization increases stakeholder visibility, broadcasting and fan-athlete interaction, while requiring platform-specific hardware, digital literacy and distinct tactical skills. Performance transparency facilitates data-driven scouting but raises concerns about manipulation and integrity. Gender parity appears more achievable in virtual events. Crucially, governance is shifting toward co-governance: federations continue to provide normative legitimacy and sanctioning authority, whereas platform providers exercise infrastructural authority by controlling data capture, calibration, in-competition mechanics and algorithmic validation. This dual model generates both tensions (e.g. anti-cheating enforcement) and synergies (e.g. standardized rules adapted to platform features). Originality/value The study foregrounds how digital infrastructures reconfigure institutional authority in sport by empirically documenting co-governance in replication-based esports and extending stakeholder theory to conceptualize platform providers as hybrid co-governors and rule-enforcing actors. Findings contribute to debates on institutionalization and governance in sport management and to the emergent literature on metaverse-based sport.

Authors

Institutions

Publication Details

Journal
Sport Business and Management An International Journal
Published
2026-07-22
DOI
https://doi.org/10.1108/sbm-09-2025-0252
Primary Topic
Digital Games and Media
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

On the road to the metaverse: a multi-stakeholder analysis of the institutionalization and legitimacy of replication-based esports

Benedikt Stoffers, Daniel Westmattelmann, Benedict Eggeling
Sport Business and Management An International Journal
Digital Games and Media
article

On the road to the metaverse: a multi-stakeholder analysis of the institutionalization and legitimacy of replication-based esports

Benedikt Stoffers, Daniel Westmattelmann, Benedict Eggeling
article en

Abstract

Purpose This study investigates how replication-based esports, in which athletes' real-world physical performances are transferred into virtual environments through the input–output mechanism of meta-sport, reshape stakeholder roles and governance in professional sport. Focusing on road cycling, the study explores the legitimacy of replication-based esports and how virtualization redistributes authority between federations and platform providers. Design/methodology/approach 30 semi-structured interviews were conducted with representatives from nine stakeholder groups (athletes, coaches, teams, federations, sponsors, media, competition organizers, fans and hard-/software providers). The analysis applied Loy's (1968) dimensions of institutionalized sport – organizational, technological, symbolic and educational. Findings Most stakeholders treat meta-sport as a separate discipline. Virtualization increases stakeholder visibility, broadcasting and fan-athlete interaction, while requiring platform-specific hardware, digital literacy and distinct tactical skills. Performance transparency facilitates data-driven scouting but raises concerns about manipulation and integrity. Gender parity appears more achievable in virtual events. Crucially, governance is shifting toward co-governance: federations continue to provide normative legitimacy and sanctioning authority, whereas platform providers exercise infrastructural authority by controlling data capture, calibration, in-competition mechanics and algorithmic validation. This dual model generates both tensions (e.g. anti-cheating enforcement) and synergies (e.g. standardized rules adapted to platform features). Originality/value The study foregrounds how digital infrastructures reconfigure institutional authority in sport by empirically documenting co-governance in replication-based esports and extending stakeholder theory to conceptualize platform providers as hybrid co-governors and rule-enforcing actors. Findings contribute to debates on institutionalization and governance in sport management and to the emergent literature on metaverse-based sport.

Sport Business and Management An International Journal
University of Münster (DE), Private Hochschule für Wirtschaft und Technik (DE)
Quality Education
Openalex Percentile: Top 4%
Digital Games and Media
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.