ResGASP-GAN: A Residual Group-Normalized ASPP-SE GAN with a PatchGAN Discriminator for Low-Light Image Enhancement

Low-light color image enhancement remains a challenging task for vision-based decision systems, which must simultaneously address illumination correction, noise suppression, contrast recovery, and color preservation from a single degraded observation. This study proposes ResGASP-GAN, a GAN-based low-light image enhancement framework built around a residual-output generator that integrates batch-size-independent normalization, multi-scale contextual aggregation, and channel-wise feature recalibration within a conditional adversarial setting. Group Normalization is integrated into the proposed generator to reduce dependence on batch statistics during small-batch training, while a Squeeze-and-Excitation (SE) module adaptively enables channel-wise feature recalibration and helps preserve structural and chromatic information. The proposed generator uses reflection-padded convolutions to reduce boundary artifacts, and it features a multi-scale bottleneck composed of dilated residual blocks and Atrous Spatial Pyramid Pooling to capture spatially varying illumination patterns. The model is optimized using a compound objective that combines an adversarial term with an ℓ1 reconstruction loss, balancing perceptual realism with pixel-level fidelity. Experimental evaluation employed the LOL-v1, LOL-v2-Real, and LOL-v2-Synthetic datasets using reference-based metrics: PSNR, SSIM, and LPIPS. No-reference perceptual metrics were also used, including NIQE and BRISQUE. The results indicate that the proposed method achieves competitive structural similarity and visual image quality on LOL-v2-Real, competitive reconstruction performance on LOL-v1, and good generalization on LOL-v2-Synthetic, with the second-best metrics of PSNR = 22.30 dB, SSIM = 0.9154, and LPIPS = 0.1022 among the reported methods on this last dataset. In contrast, using no-reference metrics, this study achieved very good results, with the lowest BRISQUE of 10.4540 and a competitive NIQE of 4.4396, providing high-quality visual–perceptual reconstruction. Overall, the proposed architecture provides a competitive GAN-based alternative for low-light image enhancement, combining residual connections, multi-scale contextual modeling, and channel-wise feature refinement. This architecture provides the lowest inference time over all discussed models, which is highly required in real-time outdoor applications such as robot navigation and mapping.

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Publication Details

Journal
Mathematics
Published
2026-07-17
DOI
https://doi.org/10.3390/math14142582
Primary Topic
Image Enhancement Techniques
Type
article
Field-Weighted Citation Impact
0.00

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article

ResGASP-GAN: A Residual Group-Normalized ASPP-SE GAN with a PatchGAN Discriminator for Low-Light Image Enhancement

José Ruiz-Pinales, Juan Gabriel Avina‐Cervantes, Mario-Alberto Ibarra-Manzano, Emmanuel Ovalle-Magallanes et al.
Mathematics
Image Enhancement Techniques
article

ResGASP-GAN: A Residual Group-Normalized ASPP-SE GAN with a PatchGAN Discriminator for Low-Light Image Enhancement

José Ruiz-Pinales, Juan Gabriel Avina‐Cervantes, Mario-Alberto Ibarra-Manzano, Emmanuel Ovalle-Magallanes, Fernando Daniel Hernandez-Gutierrez, Paula Dalida Bravo-Aguilar
article en

Abstract

Low-light color image enhancement remains a challenging task for vision-based decision systems, which must simultaneously address illumination correction, noise suppression, contrast recovery, and color preservation from a single degraded observation. This study proposes ResGASP-GAN, a GAN-based low-light image enhancement framework built around a residual-output generator that integrates batch-size-independent normalization, multi-scale contextual aggregation, and channel-wise feature recalibration within a conditional adversarial setting. Group Normalization is integrated into the proposed generator to reduce dependence on batch statistics during small-batch training, while a Squeeze-and-Excitation (SE) module adaptively enables channel-wise feature recalibration and helps preserve structural and chromatic information. The proposed generator uses reflection-padded convolutions to reduce boundary artifacts, and it features a multi-scale bottleneck composed of dilated residual blocks and Atrous Spatial Pyramid Pooling to capture spatially varying illumination patterns. The model is optimized using a compound objective that combines an adversarial term with an ℓ1 reconstruction loss, balancing perceptual realism with pixel-level fidelity. Experimental evaluation employed the LOL-v1, LOL-v2-Real, and LOL-v2-Synthetic datasets using reference-based metrics: PSNR, SSIM, and LPIPS. No-reference perceptual metrics were also used, including NIQE and BRISQUE. The results indicate that the proposed method achieves competitive structural similarity and visual image quality on LOL-v2-Real, competitive reconstruction performance on LOL-v1, and good generalization on LOL-v2-Synthetic, with the second-best metrics of PSNR = 22.30 dB, SSIM = 0.9154, and LPIPS = 0.1022 among the reported methods on this last dataset. In contrast, using no-reference metrics, this study achieved very good results, with the lowest BRISQUE of 10.4540 and a competitive NIQE of 4.4396, providing high-quality visual–perceptual reconstruction. Overall, the proposed architecture provides a competitive GAN-based alternative for low-light image enhancement, combining residual connections, multi-scale contextual modeling, and channel-wise feature refinement. This architecture provides the lowest inference time over all discussed models, which is highly required in real-time outdoor applications such as robot navigation and mapping.

MathematicsVol. 14(14)
Universidad de Guanajuato (MX), Instituto Tecnológico Superior de Irapuato (MX), Universidad de La Salle Bajío (MX), Universidad La Salle (MX), Tecnológico de Monterrey (MX)
Universidad de Guanajuato
Reduced inequalities
Openalex Percentile: Top 8%
Image Enhancement Techniques
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