Historically-Structured Boardgames and Historical Memory Education: Teaching Contested Histories Through Ludic Simulation

This study examines the pedagogical potential of historically-structured boardgames (HSBGs) for teaching contested histories, addressing a gap in simulation-based approaches to the Northern Ireland Troubles. Using Historical Memory Education (HME) as an analytical framework, the paper evaluates how a representative HSBG, The Troubles: Shadow War in Northern Ireland (2028), aligns with key pedagogical principles for engaging learners with divisive historical narratives. The analysis identified strong conceptual alignments between game mechanics and HME’s emphasis on multiperspectivity and narrative agency, with asymmetric victory conditions, faction-specific objectives, and event-driven storytelling foregrounding the complexity of historical experience. It also identified pedagogical tensions inherent in ludic simulations of trauma, including risks of decontextualisation and the challenge of balancing player agency with historical authenticity. These findings suggest HSBGs, when thoughtfully designed and contextualised within classroom practice, can foster empathy and critical engagement with difficult histories – provided educators attend to the ethics of simulating violence and contested memory.

Authors

Institutions

Publication Details

Journal
Journal of Applied Social Science
Published
2026-07-16
DOI
https://doi.org/10.1177/19367244261463478
Primary Topic
Educator Training and Historical Pedagogy
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Historically-Structured Boardgames and Historical Memory Education: Teaching Contested Histories Through Ludic Simulation

Hugh O’Donnell
Journal of Applied Social Science
Educator Training and Historical Pedagogy
article

Historically-Structured Boardgames and Historical Memory Education: Teaching Contested Histories Through Ludic Simulation

Hugh O’Donnell
article en

Abstract

This study examines the pedagogical potential of historically-structured boardgames (HSBGs) for teaching contested histories, addressing a gap in simulation-based approaches to the Northern Ireland Troubles. Using Historical Memory Education (HME) as an analytical framework, the paper evaluates how a representative HSBG, The Troubles: Shadow War in Northern Ireland (2028), aligns with key pedagogical principles for engaging learners with divisive historical narratives. The analysis identified strong conceptual alignments between game mechanics and HME’s emphasis on multiperspectivity and narrative agency, with asymmetric victory conditions, faction-specific objectives, and event-driven storytelling foregrounding the complexity of historical experience. It also identified pedagogical tensions inherent in ludic simulations of trauma, including risks of decontextualisation and the challenge of balancing player agency with historical authenticity. These findings suggest HSBGs, when thoughtfully designed and contextualised within classroom practice, can foster empathy and critical engagement with difficult histories – provided educators attend to the ethics of simulating violence and contested memory.

Journal of Applied Social Science
Glasgow School of Art (GB)
Openalex Percentile: Top 4%
Educator Training and Historical Pedagogy
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.