Development of a Unity Based AR Application of Automotive Chassis Load Distribution

Immersive technologies are the future of learning methodologies in engineering education, particularly in the automobile domain where strong visualization and conceptual understanding is required. In chassis body engineering, students traditionally rely on theoretical formulations, diagrams, two-dimensional images, and online video resources to understand complex topics such as static and dynamic load distribution. This paper represents development of marker less Augmented Reality AR based applications designed to enhance experience in learning automotive chassis engineering. Developed using Unity, the system integrates CAD models imported from standard design software and provides an interactive user interface combining essential theoretical concepts with AR-based visualization. The application utilizes plane detection to detect the surface so as to position the chassis models in a real environment, allowing users to scale, rotate, and examine them from multiple angles. It also includes controls to toggle static and dynamic load conditions, enabling real-time visualization and comparative analysis of load distribution across different chassis configurations. The proposed approach improves spatial understanding and engagement by bridging the gap between theory and visualization. The framework demonstrates the potential of AR in engineering education and can be extended to include stepwise theoretical analysis and visualization of other automotive systems.

Authors

Publication Details

Journal
Springer Link (Chiba Institute of Technology)
Published
2026-07-01
DOI
https://doi.org/10.1051/epjconf/202637603004/pdf
Primary Topic
Augmented Reality Applications
Type
article
Field-Weighted Citation Impact
0.00
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article

Development of a Unity Based AR Application of Automotive Chassis Load Distribution

Amey Marathe, Ameya Nijasure, Anujith Nair, Ayush Turambekar et al.
Springer Link (Chiba Institute of Technology)
Augmented Reality Applications
article

Development of a Unity Based AR Application of Automotive Chassis Load Distribution

Amey Marathe, Ameya Nijasure, Anujith Nair, Ayush Turambekar, Shreyash Mhasekar
article en

Abstract

Immersive technologies are the future of learning methodologies in engineering education, particularly in the automobile domain where strong visualization and conceptual understanding is required. In chassis body engineering, students traditionally rely on theoretical formulations, diagrams, two-dimensional images, and online video resources to understand complex topics such as static and dynamic load distribution. This paper represents development of marker less Augmented Reality AR based applications designed to enhance experience in learning automotive chassis engineering. Developed using Unity, the system integrates CAD models imported from standard design software and provides an interactive user interface combining essential theoretical concepts with AR-based visualization. The application utilizes plane detection to detect the surface so as to position the chassis models in a real environment, allowing users to scale, rotate, and examine them from multiple angles. It also includes controls to toggle static and dynamic load conditions, enabling real-time visualization and comparative analysis of load distribution across different chassis configurations. The proposed approach improves spatial understanding and engagement by bridging the gap between theory and visualization. The framework demonstrates the potential of AR in engineering education and can be extended to include stepwise theoretical analysis and visualization of other automotive systems.

Springer Link (Chiba Institute of Technology)
Openalex Percentile: Top 6%
Augmented Reality Applications
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