Mobile vs. head-mounted AR for learning additive manufacturing and supporting design creativity

ABSTRACT: This study examines how different AR platforms support learning and creativity in Additive Manufacturing (AM) education. Design students used either a smartphone- or headset-based AR app to explore virtual AM models before completing a design task and questionnaire. Expert reviews and Mann–Whitney U tests showed that headset AR users reported higher usability, better AM understanding, and produced more creative designs. The results highlight the educational value of immersive AR in enhancing technological comprehension and creative performance.

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Publication Details

Journal
Proceedings of the Design Society
Published
2026-07-02
DOI
https://doi.org/10.1017/pds.2026.10651
Primary Topic
Augmented Reality Applications
Type
article
Field-Weighted Citation Impact
0.00
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article

Mobile vs. head-mounted AR for learning additive manufacturing and supporting design creativity

Camille Jean, Fabrice Mantelet, Frédéric Segonds, Ruding Lou et al.
Proceedings of the Design Society
Augmented Reality Applications
article

Mobile vs. head-mounted AR for learning additive manufacturing and supporting design creativity

Camille Jean, Fabrice Mantelet, Frédéric Segonds, Ruding Lou, Jinxue Cui
article en

Abstract

ABSTRACT: This study examines how different AR platforms support learning and creativity in Additive Manufacturing (AM) education. Design students used either a smartphone- or headset-based AR app to explore virtual AM models before completing a design task and questionnaire. Expert reviews and Mann–Whitney U tests showed that headset AR users reported higher usability, better AM understanding, and produced more creative designs. The results highlight the educational value of immersive AR in enhancing technological comprehension and creative performance.

Proceedings of the Design SocietyVol. 6
Arts et Métiers (FR)
Openalex Percentile: Top 7%
Augmented Reality Applications
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