Effects of teaching games for understanding on students’ learning outcomes in physical education: a hierarchical meta-analysis of domain-specific effects

The purpose of this meta-analysis was twofold. First, to examine the effects of Teaching Games for Understanding (TGfU), compared with traditional instructional methods, on physical education (PE) students' learning outcomes in the cognitive, social-emotional, and physical domains. Second, to explore hierarchical trends spanning the three domains. The 20 primary studies (30 reports) involving 1478 participants showed heterogeneity among effect sizes (ESs). The random-effects model results showed a positive overall effect (g = 0.85, 95% CI = [0.50, 1.20], p < .001) on learning outcomes in the cognitive, social-emotional, and physical domains, suggesting that students learned substantially more via TGfU than traditional instruction. Additionally, initial analyses indicated a preliminary trend suggesting that the social-emotional domain may demonstrate a strong positive effect (g = 1.27, 95% CI [0.29, 2.27], p < .05), though this requires further large-scale validation. This was followed by the cognitive domain (g = 0.92, 95% CI [0.32, 1.52], p < .01), and the physical domain (g = 0.57, 95% CI [0.20, 0.94], p < .01). The overall effect and the hierarchy of domain-specific effects demonstrate TGfU's superiority over traditional instruction and offer clear guidance for its strategic implementation in diverse PE settings, supporting both holistic and domain-targeted student development.

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Publication Details

Journal
Scientific Reports
Published
2026-07-01
DOI
https://doi.org/10.1038/s41598-026-59931-8
Primary Topic
Physical Education and Pedagogy
Type
article
Field-Weighted Citation Impact
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article

Effects of teaching games for understanding on students’ learning outcomes in physical education: a hierarchical meta-analysis of domain-specific effects

Hulusi Böke, Şakir Tüfekçi, Burak Yagin, Fatih Harun Turhan et al.
Scientific Reports
Physical Education and Pedagogy
article

Effects of teaching games for understanding on students’ learning outcomes in physical education: a hierarchical meta-analysis of domain-specific effects

Hulusi Böke, Şakir Tüfekçi, Burak Yagin, Fatih Harun Turhan, Yalin Aygun, Sacide TÜFEKÇİ, Hülya Berktaş
article en

Abstract

The purpose of this meta-analysis was twofold. First, to examine the effects of Teaching Games for Understanding (TGfU), compared with traditional instructional methods, on physical education (PE) students' learning outcomes in the cognitive, social-emotional, and physical domains. Second, to explore hierarchical trends spanning the three domains. The 20 primary studies (30 reports) involving 1478 participants showed heterogeneity among effect sizes (ESs). The random-effects model results showed a positive overall effect (g = 0.85, 95% CI = [0.50, 1.20], p < .001) on learning outcomes in the cognitive, social-emotional, and physical domains, suggesting that students learned substantially more via TGfU than traditional instruction. Additionally, initial analyses indicated a preliminary trend suggesting that the social-emotional domain may demonstrate a strong positive effect (g = 1.27, 95% CI [0.29, 2.27], p < .05), though this requires further large-scale validation. This was followed by the cognitive domain (g = 0.92, 95% CI [0.32, 1.52], p < .01), and the physical domain (g = 0.57, 95% CI [0.20, 0.94], p < .01). The overall effect and the hierarchy of domain-specific effects demonstrate TGfU's superiority over traditional instruction and offer clear guidance for its strategic implementation in diverse PE settings, supporting both holistic and domain-targeted student development.

Scientific Reports
Karabük University (TR), Inonu University (TR), Mi̇lli̇ Eği̇ti̇m Bakanliği (TR), Kahramanmaraş Sütçü İmam University (TR)
Quality Education
Openalex Percentile: Top 5%
Physical Education and Pedagogy
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