Game-Based Learning in an Advanced Pharmacology Elective Course: A Quasi-Experimental Study
This study explored direct classroom application of game-based learning in two BSN advanced pharmacology elective courses, comparing quizzes and exam scores from the experimental and control groups. When used strategically, games can improve long-term recall of pharmacology knowledge. Participant feedback supported the use of game-based learning in the nursing program. The researchers include suggestions for instructors planning to implement games within their pedagogy and provide examples of games for pharmacology instructors to try.
Authors
- Stephanie J. Matthew
- Riona McCormack
Institutions
- George Fox University (US)
Publication Details
- Journal
- Nursing Education Perspectives
- Published
- 2026-06-30
- DOI
- https://doi.org/10.1097/01.nep.0000000000001562
- Primary Topic
- Educational Games and Gamification
- Type
- article
- Field-Weighted Citation Impact
- 0.00