Beyond "Do-They-Look-the-Same?" to "Do-They-Behave-The-Same?": Similarity Analysis and Assessment Across Interactive Critical Systems Behaviours EICS023

Similarity is a key property across two or more interactive systems. Indeed, interacting with similar systems can bring benefits (e.g., reduced learning efforts and training time) but may also raise issues (e.g., interference errors and higher cognitive load). Interactive systems may be similar, as they correspond to the same work and tasks performed with different underlying systems, such as the pilots’ tasks in the cockpit of an Airbus A320 and a Boeing 737. They may also be similar by design, as they belong to the same suite as, for instance, the Microsoft Office software suite, where several tools are designed to be used concurrently by the same users. Previous work on similarity has focused on the visual presentation of interactive applications, highlighting commonalities and differences in terms of layout, shape, colours and other features of the user interface. This paper proposes a systematic and formal approach to analyse and assess the similarity between several interactive systems, focusing on their behaviours. To this end, we propose a tool-supported process that exploits both interactive formal system behaviour models and user task models. These models are analysed with the help of formal tools (model checking) to identify commonalities and differences in their exhibited behaviours. Beyond, we compare the specific and generic behavioural properties of each model, which provide semantic and meaningful information about how similar they are and how they differ. The approach is applied to two similar critical command and control interactive systems for flight safety operations in the space domain.

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Publication Details

Journal
Proceedings of the ACM on Human-Computer Interaction
Published
2026-06-29
DOI
https://doi.org/10.1145/3816775
Primary Topic
Usability and User Interface Design
Type
article
Field-Weighted Citation Impact
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article

Beyond "Do-They-Look-the-Same?" to "Do-They-Behave-The-Same?": Similarity Analysis and Assessment Across Interactive Critical Systems Behaviours EICS023

Daniel Rodriguez-Hernando, Philippe Palanque, Sandra Steere, Célia Martinie et al.
Proceedings of the ACM on Human-Computer Interaction
Usability and User Interface Design
article

Beyond "Do-They-Look-the-Same?" to "Do-They-Behave-The-Same?": Similarity Analysis and Assessment Across Interactive Critical Systems Behaviours EICS023

Daniel Rodriguez-Hernando, Philippe Palanque, Sandra Steere, Célia Martinie, José Creissac Campos
article en

Abstract

Similarity is a key property across two or more interactive systems. Indeed, interacting with similar systems can bring benefits (e.g., reduced learning efforts and training time) but may also raise issues (e.g., interference errors and higher cognitive load). Interactive systems may be similar, as they correspond to the same work and tasks performed with different underlying systems, such as the pilots’ tasks in the cockpit of an Airbus A320 and a Boeing 737. They may also be similar by design, as they belong to the same suite as, for instance, the Microsoft Office software suite, where several tools are designed to be used concurrently by the same users. Previous work on similarity has focused on the visual presentation of interactive applications, highlighting commonalities and differences in terms of layout, shape, colours and other features of the user interface. This paper proposes a systematic and formal approach to analyse and assess the similarity between several interactive systems, focusing on their behaviours. To this end, we propose a tool-supported process that exploits both interactive formal system behaviour models and user task models. These models are analysed with the help of formal tools (model checking) to identify commonalities and differences in their exhibited behaviours. Beyond, we compare the specific and generic behavioural properties of each model, which provide semantic and meaningful information about how similar they are and how they differ. The approach is applied to two similar critical command and control interactive systems for flight safety operations in the space domain.

Proceedings of the ACM on Human-Computer InteractionVol. 10(4)
Université Fédérale de Toulouse Midi-Pyrénées (FR), Centre National d'Études Spatiales (FR), Department of Space (IN), Institut de Recherche en Informatique de Toulouse (FR), Guiana Space Centre (GF), INESC TEC (PT), University of Minho (PT)
Openalex Percentile: Top 5%
Usability and User Interface Design
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