(Un)linking value in metaversal environments

As digital social life becomes increasingly fragmented and mediated, existing consumer culture frameworks struggle to explain how social bonds form in immersive digital environments. In particular, the concept of linking value offers limited insight into emerging forms of digitally mediated social connection. Drawing on a netnographic analysis of VR-related subreddits, focused on shared movie-watching experiences in social metaversal environments, this study pursues three objectives: (1) to reconceptualize linking value beyond tribalism through heterotopia; (2) to examine how immersive spatial configurations shape social connection; (3) to uncover the sociotechnical conditions that facilitate the emplacement of metaversal heterotopias. Findings show that loneliness underpins the emergence of these spaces as compensatory sites of connection; that flexible spatial configurations afford users agency to negotiate norms and legitimacy; and that metaversal heterotopias foster new socialities while risking disconnection from offline relationships, revealing the paradoxical dynamics of (un)linking value in digital consumer culture.

Authors

Institutions

Publication Details

Journal
Consumption Markets & Culture
Published
2026-06-29
DOI
https://doi.org/10.1080/10253866.2026.2692937
Primary Topic
Embodied and Extended Cognition
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

(Un)linking value in metaversal environments

Sandra María Correia Loureiro, Mariana Berga Rodrigues
Consumption Markets & Culture
Embodied and Extended Cognition
article

(Un)linking value in metaversal environments

Sandra María Correia Loureiro, Mariana Berga Rodrigues
article en

Abstract

As digital social life becomes increasingly fragmented and mediated, existing consumer culture frameworks struggle to explain how social bonds form in immersive digital environments. In particular, the concept of linking value offers limited insight into emerging forms of digitally mediated social connection. Drawing on a netnographic analysis of VR-related subreddits, focused on shared movie-watching experiences in social metaversal environments, this study pursues three objectives: (1) to reconceptualize linking value beyond tribalism through heterotopia; (2) to examine how immersive spatial configurations shape social connection; (3) to uncover the sociotechnical conditions that facilitate the emplacement of metaversal heterotopias. Findings show that loneliness underpins the emergence of these spaces as compensatory sites of connection; that flexible spatial configurations afford users agency to negotiate norms and legitimacy; and that metaversal heterotopias foster new socialities while risking disconnection from offline relationships, revealing the paradoxical dynamics of (un)linking value in digital consumer culture.

Consumption Markets & Culture
Iscte – Instituto Universitário de Lisboa (PT)
Climate action
Openalex Percentile: Top 6%
Embodied and Extended Cognition
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.