Flashing Effects on Pointing Selection in Virtual Reality

Target selection in VR often involves flashing effects (e.g., explosions), yet their impact remains unclear. We conducted a 3D Fitts’ law study using ray-casting under varying flash timings and durations. Results show flashing significantly increases task completion time and perceived workload (NASA-TLX) while decreasing throughput, though error rates remain unaffected. The selection process still follows Fitts’ law. We enhanced the model by adding flash duration as a factor, achieving better fitting. Furthermore, a logistic regression model quantifies user selection strategies based on task difficulty, flash duration, and timing. These findings offer concrete guidelines for designing visual effects in VR interactive scenarios.

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Publication Details

Journal
International Journal of Human-Computer Interaction
Published
2026-06-29
DOI
https://doi.org/10.1080/10447318.2026.2688487
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
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article

Flashing Effects on Pointing Selection in Virtual Reality

BoYu Gao, Huiyue Wu, Huawei Tu, Xiaoyu Zhang et al.
International Journal of Human-Computer Interaction
Virtual Reality Applications and Impacts
article

Flashing Effects on Pointing Selection in Virtual Reality

BoYu Gao, Huiyue Wu, Huawei Tu, Xiaoyu Zhang, Gao Y
article en

Abstract

Target selection in VR often involves flashing effects (e.g., explosions), yet their impact remains unclear. We conducted a 3D Fitts’ law study using ray-casting under varying flash timings and durations. Results show flashing significantly increases task completion time and perceived workload (NASA-TLX) while decreasing throughput, though error rates remain unaffected. The selection process still follows Fitts’ law. We enhanced the model by adding flash duration as a factor, achieving better fitting. Furthermore, a logistic regression model quantifies user selection strategies based on task difficulty, flash duration, and timing. These findings offer concrete guidelines for designing visual effects in VR interactive scenarios.

International Journal of Human-Computer Interaction
Sun Yat-sen University (CN), La Trobe University (AU), University of Jinan (CN)
Peace, Justice and strong institutions
Openalex Percentile: Top 6%
Virtual Reality Applications and Impacts
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Flashing Effects on Pointing Selection in Virtual Reality — BoYu Gao, Huiyue Wu, et al. · International Journal of Human-Computer Interaction (2026) | TGRS Research Map | TGRS