Shifting from Proactive to Reactive Control: Cognitive Control in Action Video Game Players with Gaming Disorder

While action video games (AVGs) can enhance cognitive control, mechanisms underlying gaming disorder (GD) remain unclear. Using the Dual Mechanisms of Control framework, two task-switching experiments dissociated proactive and reactive control among AVG players with GD, recreational game users (RGU), and non-gamers (NG). Experiment 1 provided initial evidence that, unlike healthy controls, GD players showed difficulty sustaining proactive preparation over extended intervals and tended to rely more on post-response interference resolution. Experiment 2 further supported this reactive dependence: after prolonged delays, switch costs in the GD group dropped to negligible levels, whereas residual costs persisted in RGU and NG groups. These findings provide converging evidence that GD players exhibit relatively fragile proactive control and a compensatory over-reliance on reactive control. Consequently, cognitive impairment in GD reflects a shift in processing mode rather than a generalized deficit, highlighting mechanism-specific targets for clinical interventions.

Authors

Institutions

Publication Details

Journal
Behavioral Sciences
Published
2026-06-18
DOI
https://doi.org/10.3390/bs16061022
Primary Topic
Attention Deficit Hyperactivity Disorder
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Shifting from Proactive to Reactive Control: Cognitive Control in Action Video Game Players with Gaming Disorder

Zijie Fang, Danni Zhan, Jiayu Li, Yuhong Zhou et al.
Behavioral Sciences
Attention Deficit Hyperactivity Disorder
article

Shifting from Proactive to Reactive Control: Cognitive Control in Action Video Game Players with Gaming Disorder

Zijie Fang, Danni Zhan, Jiayu Li, Yuhong Zhou, Xuemei Gao
article en

Abstract

While action video games (AVGs) can enhance cognitive control, mechanisms underlying gaming disorder (GD) remain unclear. Using the Dual Mechanisms of Control framework, two task-switching experiments dissociated proactive and reactive control among AVG players with GD, recreational game users (RGU), and non-gamers (NG). Experiment 1 provided initial evidence that, unlike healthy controls, GD players showed difficulty sustaining proactive preparation over extended intervals and tended to rely more on post-response interference resolution. Experiment 2 further supported this reactive dependence: after prolonged delays, switch costs in the GD group dropped to negligible levels, whereas residual costs persisted in RGU and NG groups. These findings provide converging evidence that GD players exhibit relatively fragile proactive control and a compensatory over-reliance on reactive control. Consequently, cognitive impairment in GD reflects a shift in processing mode rather than a generalized deficit, highlighting mechanism-specific targets for clinical interventions.

Behavioral SciencesVol. 16(6)
Mianyang Normal University (CN), Southwest Jiaotong University (CN), Hebei Normal University (CN)
Openalex Percentile: Top 6%
Attention Deficit Hyperactivity Disorder
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.