Snapshot Polarimetric Display Inverse Rendering
Inverse rendering remains a core challenge in graphics and vision, especially in the snapshot configurations required for lightweight desktop workflows, where the per-frame information budget is highly constrained. Previous inverse rendering work explores various available dimensions for enriching the per-shot information, including temporal modulation, spectral encoding, and polarization. In this work, we introduce polarimetric display inverse rendering, using an LCD to project a linearly polarized RGB binary pattern and an RGB polarization camera augmented with a quarter-wave plate to acquire color-polarimetric measurements in a single shot. A feed-forward transformer maps these measurements to per-pixel normal, albedo, roughness, and metallicity. To overcome training data scarcity, we expand a limited set of measured polarimetric bidirectional reflectance distribution functions via a generative manifold. Evaluations on a real desktop setup demonstrate accurate inverse rendering across diverse scenes, outperforming existing approaches.
Authors
- Kaizhang Kang (ORCID: https://orcid.org/0009-0004-4381-0510)
- Giljoo Nam (ORCID: https://orcid.org/0000-0002-1822-1501)
- Yunseong Moon (ORCID: https://orcid.org/0009-0000-7754-4928)
- Seokjun Choi
- Hoon-Gyu Chung (ORCID: https://orcid.org/0009-0007-0813-3026)
- Seung-Hwan Baek
- Jin-Nyeong Kim
Institutions
- Pohang University of Science and Technology (KR)
- Meta (United States) (US)
Publication Details
- Journal
- ACM Transactions on Graphics
- Published
- 2026-11-09
- DOI
- https://doi.org/10.1145/3842531
- Primary Topic
- Computer Graphics and Visualization Techniques
- Type
- article
- Field-Weighted Citation Impact
- 0.00