A Physical Literacy Index: Identifying Students for Intervention in VR Learning Environment Through Standards‐Based Assessment

ABSTRACT The study takes the Physical Literacy Index (PLI) and uses it to improve the effectiveness of conventional and Virtual Reality (VR) enhanced physical education. The study aims to close the gap in the need for measuring instruments in conventional and VR‐learning forms of physical education. The study includes three classes of 32 students aged 11 and 12 from one of the Shanghai schools. The participants were placed in two experimental groups and one control group. The second experimental group received intervention through interactive VR‐learning tools. The PLI test was performed in both experimental groups before and after the month‐long intervention. As a result of the proposed intervention, the mean PLI scores increased from 66.94 to 75.44 in the first experimental group and from 65.63 to 79.93 in the second experimental group. The results obtained indicate that the proposed approach may be useful in the implementation of educational tools with the integration of virtual reality tools in physical education and related fields of training.

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Publication Details

Journal
European Journal of Education
Published
2026-05-22
DOI
https://doi.org/10.1111/ejed.70688
Primary Topic
Children's Physical and Motor Development
Type
article
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article

A Physical Literacy Index: Identifying Students for Intervention in VR Learning Environment Through Standards‐Based Assessment

W Wang
European Journal of Education
Children's Physical and Motor Development
article

A Physical Literacy Index: Identifying Students for Intervention in VR Learning Environment Through Standards‐Based Assessment

W Wang
article en

Abstract

ABSTRACT The study takes the Physical Literacy Index (PLI) and uses it to improve the effectiveness of conventional and Virtual Reality (VR) enhanced physical education. The study aims to close the gap in the need for measuring instruments in conventional and VR‐learning forms of physical education. The study includes three classes of 32 students aged 11 and 12 from one of the Shanghai schools. The participants were placed in two experimental groups and one control group. The second experimental group received intervention through interactive VR‐learning tools. The PLI test was performed in both experimental groups before and after the month‐long intervention. As a result of the proposed intervention, the mean PLI scores increased from 66.94 to 75.44 in the first experimental group and from 65.63 to 79.93 in the second experimental group. The results obtained indicate that the proposed approach may be useful in the implementation of educational tools with the integration of virtual reality tools in physical education and related fields of training.

European Journal of EducationVol. 61(2)
Xihua University (CN), Xi'an Physical Education University (CN)
Quality Education
Openalex Percentile: Top 3%
Children's Physical and Motor Development
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A Physical Literacy Index: Identifying Students for Intervention in VR Learning Environment Through Standards‐Based Assessment — W Wang · European Journal of Education (2026) | TGRS Research Map | TGRS