EMBEDDING AUTHENTIC ASSESSMENT IN AR-BASED CIVIC EDUCATION

<ns3:p>This study aims to reconceptualize AR-Based Citizenship Education integrated with Project Citizen as an authentic assessment model embedded in learning design to produce holistic learning outcomes across the cognitive, affective, and psychomotor domains. This study uses a Design-Based Research (DBR) approach through secondary design analysis of empirical data from the implementation of AR-Based Citizenship Education. Data include pretest and posttest scores, student narrative reflections, project documents, observations of deliberative discussions and presentations, and assessment rubrics. Quantitative analysis was used to examine improvements in cognitive abilities, while qualitative content analysis was used to map evidence of affective and psychomotor development. The results showed a significant increase in students’ cognitive abilities, with the average score increasing from 59.79 to 85.33 (p &lt; 0.05). Furthermore, this learning design produces authentic affective evidence through narrative reflections that demonstrate the development of empathy, tolerance, and moral awareness, as well as psychomotor evidence through deliberative participation, collaboration, and civic action planning in Project Citizen activities. These findings confirm that AR technology not only functions as an immersive learning medium, but also as an evaluation architecture capable of capturing contextual understanding, internalization of values, and civic performance in an integrated manner. This study concludes that the integration of authentic assessment in AR-based Civics learning strengthens the paradigm of evidence-based and integrated evaluation in the process. This study recommends that the assessment-embedded design principle be widely applied to various Civics learning technologies and media, not limited to Augmented Reality, by integrating holistic assessments that encompass the cognitive, affective, and psychomotor domains as a whole in the learning design.</ns3:p>

Institutions

Publication Details

Journal
F1000Research
Published
2026-05-19
DOI
https://doi.org/10.12688/f1000research.179757.1
Primary Topic
Augmented Reality Applications
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

EMBEDDING AUTHENTIC ASSESSMENT IN AR-BASED CIVIC EDUCATION

F1000Research
Augmented Reality Applications
article

EMBEDDING AUTHENTIC ASSESSMENT IN AR-BASED CIVIC EDUCATION

article en

Abstract

<ns3:p>This study aims to reconceptualize AR-Based Citizenship Education integrated with Project Citizen as an authentic assessment model embedded in learning design to produce holistic learning outcomes across the cognitive, affective, and psychomotor domains. This study uses a Design-Based Research (DBR) approach through secondary design analysis of empirical data from the implementation of AR-Based Citizenship Education. Data include pretest and posttest scores, student narrative reflections, project documents, observations of deliberative discussions and presentations, and assessment rubrics. Quantitative analysis was used to examine improvements in cognitive abilities, while qualitative content analysis was used to map evidence of affective and psychomotor development. The results showed a significant increase in students’ cognitive abilities, with the average score increasing from 59.79 to 85.33 (p &lt; 0.05). Furthermore, this learning design produces authentic affective evidence through narrative reflections that demonstrate the development of empathy, tolerance, and moral awareness, as well as psychomotor evidence through deliberative participation, collaboration, and civic action planning in Project Citizen activities. These findings confirm that AR technology not only functions as an immersive learning medium, but also as an evaluation architecture capable of capturing contextual understanding, internalization of values, and civic performance in an integrated manner. This study concludes that the integration of authentic assessment in AR-based Civics learning strengthens the paradigm of evidence-based and integrated evaluation in the process. This study recommends that the assessment-embedded design principle be widely applied to various Civics learning technologies and media, not limited to Augmented Reality, by integrating holistic assessments that encompass the cognitive, affective, and psychomotor domains as a whole in the learning design.</ns3:p>

F1000ResearchVol. 15
Indonesia University of Education (ID), University of Wisconsin–Madison (US)
Quality Education
Openalex Percentile: Top 4%
Augmented Reality Applications
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

EMBEDDING AUTHENTIC ASSESSMENT IN AR-BASED CIVIC EDUCATION · F1000Research (2026) | TGRS Research Map | TGRS