Virtual Reality as a Participatory Tool in Architecture and Urban Design: A Case Study of Souq Al Muharraq

Heritage-led urban redevelopment is increasingly adopted to advance cultural continuity and social vitality; however, its long-term sustainability is often compromised due to the absence of user-oriented assessment methods. Conventional Post-Occupancy Evaluation (POE) approaches are limited in their ability to capture experiential, social, and participatory dimensions of architectural and urban spaces. This study examines the potential of Virtual Reality (VR) as a participatory POE tool for sustainable heritage redevelopment through the case study of Souq Al Muharraq in Bahrain. A convergent mixed-method approach is employed, integrating immersive VR 360-degree walkthroughs, structured questionnaires, qualitative semi-structured interviews, and expert evaluation. The findings reveal significant discrepancies between design intentions and lived experience, specifically in thermal comfort, circulation, social usability, and informal spatial practices. The study demonstrates that VR supports a user-centered and experiential approach aligned with Sustainable Development Goals (SDGs) 9, 11, and 16. It further proposes a sustainable and cost-efficient framework for architecture and urban projects’ evaluation by enabling early and post-user-centered evaluation of projects to reduce costly revisions and the creation of inclusive, adaptive, and resilient architecture and urban spaces.

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Publication Details

Journal
Sustainability
Published
2026-05-19
DOI
https://doi.org/10.3390/su18105106
Primary Topic
3D Surveying and Cultural Heritage
Type
article
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0.00
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article

Virtual Reality as a Participatory Tool in Architecture and Urban Design: A Case Study of Souq Al Muharraq

Sustainability
3D Surveying and Cultural Heritage
article

Virtual Reality as a Participatory Tool in Architecture and Urban Design: A Case Study of Souq Al Muharraq

article en

Abstract

Heritage-led urban redevelopment is increasingly adopted to advance cultural continuity and social vitality; however, its long-term sustainability is often compromised due to the absence of user-oriented assessment methods. Conventional Post-Occupancy Evaluation (POE) approaches are limited in their ability to capture experiential, social, and participatory dimensions of architectural and urban spaces. This study examines the potential of Virtual Reality (VR) as a participatory POE tool for sustainable heritage redevelopment through the case study of Souq Al Muharraq in Bahrain. A convergent mixed-method approach is employed, integrating immersive VR 360-degree walkthroughs, structured questionnaires, qualitative semi-structured interviews, and expert evaluation. The findings reveal significant discrepancies between design intentions and lived experience, specifically in thermal comfort, circulation, social usability, and informal spatial practices. The study demonstrates that VR supports a user-centered and experiential approach aligned with Sustainable Development Goals (SDGs) 9, 11, and 16. It further proposes a sustainable and cost-efficient framework for architecture and urban projects’ evaluation by enabling early and post-user-centered evaluation of projects to reduce costly revisions and the creation of inclusive, adaptive, and resilient architecture and urban spaces.

SustainabilityVol. 18(10)
University of Bahrain (BH)
Sustainable cities and communities
Openalex Percentile: Top 4%
3D Surveying and Cultural Heritage
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Virtual Reality as a Participatory Tool in Architecture and Urban Design: A Case Study of Souq Al Muharraq · Sustainability (2026) | TGRS Research Map | TGRS