Gesture Recognition for Virtual Education Systems

Gesture recognition for an education system is an innovative approach that integrates computer vision and machine learning technologies to create an interactive and contactless learning environment. The system is designed to recognize and interpret human gestures, such as hand movements or body postures, captured through a camera, and convert them into digital commands. This allows teachers and students to interact with educational tools such as virtual boards, calculators, presentation controllers, video players, and cursors without the need for physical devices like a mouse or keyboard. The primary objective of this system is to make teaching and learning more engaging, efficient, and hygienic, especially in virtual or smart classroom setups. By enabling gesturebased control, the system enhances the overall user experience and encourages active participation in digital education. It reduces the dependency on hardware, providing a seamless human- computer interaction. The proposed system typically involves stages like image acquisition, preprocessing, gesture detection, feature extraction, and classification using algorithms that accurately identify user gestures. In modern educational environments, gesture recognition technology contributes to dynamic presentations, remote teaching, and interactive learning sessions. It offers a futuristic approach to digital education, promoting innovation, accessibility, and convenience in both classroom and online learning systems.

Authors

Publication Details

Journal
Zenodo (CERN European Organization for Nuclear Research)
Published
2026-05-14
DOI
https://doi.org/10.5281/zenodo.20175049
Primary Topic
Hand Gesture Recognition Systems
Type
article
Field-Weighted Citation Impact
0.00
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article

Gesture Recognition for Virtual Education Systems

V. Subbaramaiah, P. Poornima, Dr.K.Rajitha, Kancharla Deepika
Zenodo (CERN European Organization for Nuclear Research)
Hand Gesture Recognition Systems
article

Gesture Recognition for Virtual Education Systems

V. Subbaramaiah, P. Poornima, Dr.K.Rajitha, Kancharla Deepika
article en

Abstract

Gesture recognition for an education system is an innovative approach that integrates computer vision and machine learning technologies to create an interactive and contactless learning environment. The system is designed to recognize and interpret human gestures, such as hand movements or body postures, captured through a camera, and convert them into digital commands. This allows teachers and students to interact with educational tools such as virtual boards, calculators, presentation controllers, video players, and cursors without the need for physical devices like a mouse or keyboard. The primary objective of this system is to make teaching and learning more engaging, efficient, and hygienic, especially in virtual or smart classroom setups. By enabling gesturebased control, the system enhances the overall user experience and encourages active participation in digital education. It reduces the dependency on hardware, providing a seamless human- computer interaction. The proposed system typically involves stages like image acquisition, preprocessing, gesture detection, feature extraction, and classification using algorithms that accurately identify user gestures. In modern educational environments, gesture recognition technology contributes to dynamic presentations, remote teaching, and interactive learning sessions. It offers a futuristic approach to digital education, promoting innovation, accessibility, and convenience in both classroom and online learning systems.

Zenodo (CERN European Organization for Nuclear Research)
Industry, innovation and infrastructure
Openalex Percentile: Top 3%
Hand Gesture Recognition Systems
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Gesture Recognition for Virtual Education Systems — V. Subbaramaiah, P. Poornima, et al. · Zenodo (CERN European Organization for Nuclear Research) (2026) | TGRS Research Map | TGRS