Dance Motion-Guided Music Generation via Residual Vector Quantization

Music is a traditional and important element in human entertainment. We propose a novel deep learning-based method for generating music from human dance movements. We employ Residual Vector Quantization (RVQ) for music tokenization, using RVQ indices as the music representation, thereby reducing learning complexity. A cross-modal generation model integrating LSTM and attention mechanisms is designed to generate RVQ codebook indices from dance motions. Finally, the indices can be converted back to music waveforms through a music decoder. Experimental results demonstrate the feasibility of generating coherent music that aligns with dance dynamics, providing a new approach for cross-modal entertainment content creation.

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Publication Details

Journal
Electronics
Published
2026-05-14
DOI
https://doi.org/10.3390/electronics15102098
Primary Topic
Human Motion and Animation
Type
article
Field-Weighted Citation Impact
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article

Dance Motion-Guided Music Generation via Residual Vector Quantization

Moshe Zukerman, Shuhong Lin, Hong Yan
Electronics
Human Motion and Animation
article

Dance Motion-Guided Music Generation via Residual Vector Quantization

Moshe Zukerman, Shuhong Lin, Hong Yan
article en

Abstract

Music is a traditional and important element in human entertainment. We propose a novel deep learning-based method for generating music from human dance movements. We employ Residual Vector Quantization (RVQ) for music tokenization, using RVQ indices as the music representation, thereby reducing learning complexity. A cross-modal generation model integrating LSTM and attention mechanisms is designed to generate RVQ codebook indices from dance motions. Finally, the indices can be converted back to music waveforms through a music decoder. Experimental results demonstrate the feasibility of generating coherent music that aligns with dance dynamics, providing a new approach for cross-modal entertainment content creation.

ElectronicsVol. 15(10)
City University of Hong Kong (HK)
Openalex Percentile: Top 5%
Human Motion and Animation
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