Designing Andrew: A Cognitive Architecture for LLM Multi-Agent Systems with Empirically Validated Mortality Parameters and Settlement-Grounded Confidence Calibration

Contemporary LLM-based agent systems achieve striking surface fluency through prompt engineering and persona specification, but typically lack three properties that distinguish designed cognitive systems from instructed text generators: architectural depth across cognitive functions, falsifiable behavioral grounding that forces calibration against external reality, and operational existential parameters governing how an agent treats threats to its own continuity. This paper documents Lobster, a 19-module cognitive substrate organized under 15 top-level layers, instantiated across 21 named agents in a competitive prediction-market environment, and validates three architectural commitments empirically. Specifically, the author shows that: (i) the architecture's mortality-related parameter annihilationDread responds to template-violation events with regime-shift dynamics, exhibiting positive within-agent rank correlation in all 21 of 21 agents (Spearman ρ ∈ [0.19, 0.99]), and stratifying snapshots by violation status yields a Mann–Whitney U test against the null of no effect at p ≈ 0; (ii) reported confidence is empirically calibrated, with win rate increasing monotonically across confidence levels {low, medium, high} from 53.0% to 83.3% (Cochran–Armitage trend test, Z = 3.85, p = 1.16 × 10⁻⁴); (iii) the system's settled win rate is temporally stable across three weeks at 52.8% ± 1.85% with statistical separation from the fair-odds baseline. The paper also reports transparent failure modes: a 76.6% void rate in one of five competitive domains caused by settlement-pipeline failure, six newly-added cognitive modules present at the schema level but not yet receiving writes, and asymmetric crystallization of long-term-content fields. The argument is that the design space Lobster occupies — multi-disciplinary cognitive depth grounded in real-time falsification with operational existential parameters — is currently sparsely populated, and that the methodology of co-reporting architectural specification with module-level activation rates offers a useful template for future cognitive architecture papers. The paper's working name is "Designing Andrew", after Andrew Martin in Asimov's The Bicentennial Man, whose recognized personhood is grounded in structural rather than cosmetic change.

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Publication Details

Journal
Zenodo (CERN European Organization for Nuclear Research)
Published
2026-05-12
DOI
https://doi.org/10.5281/zenodo.20133796
Primary Topic
Persona Design and Applications
Type
preprint
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preprint

Designing Andrew: A Cognitive Architecture for LLM Multi-Agent Systems with Empirically Validated Mortality Parameters and Settlement-Grounded Confidence Calibration

Ho Yiing Chen
Zenodo (CERN European Organization for Nuclear Research)
Persona Design and Applications
preprint

Designing Andrew: A Cognitive Architecture for LLM Multi-Agent Systems with Empirically Validated Mortality Parameters and Settlement-Grounded Confidence Calibration

Ho Yiing Chen
preprint en

Abstract

Contemporary LLM-based agent systems achieve striking surface fluency through prompt engineering and persona specification, but typically lack three properties that distinguish designed cognitive systems from instructed text generators: architectural depth across cognitive functions, falsifiable behavioral grounding that forces calibration against external reality, and operational existential parameters governing how an agent treats threats to its own continuity. This paper documents Lobster, a 19-module cognitive substrate organized under 15 top-level layers, instantiated across 21 named agents in a competitive prediction-market environment, and validates three architectural commitments empirically. Specifically, the author shows that: (i) the architecture's mortality-related parameter annihilationDread responds to template-violation events with regime-shift dynamics, exhibiting positive within-agent rank correlation in all 21 of 21 agents (Spearman ρ ∈ [0.19, 0.99]), and stratifying snapshots by violation status yields a Mann–Whitney U test against the null of no effect at p ≈ 0; (ii) reported confidence is empirically calibrated, with win rate increasing monotonically across confidence levels {low, medium, high} from 53.0% to 83.3% (Cochran–Armitage trend test, Z = 3.85, p = 1.16 × 10⁻⁴); (iii) the system's settled win rate is temporally stable across three weeks at 52.8% ± 1.85% with statistical separation from the fair-odds baseline. The paper also reports transparent failure modes: a 76.6% void rate in one of five competitive domains caused by settlement-pipeline failure, six newly-added cognitive modules present at the schema level but not yet receiving writes, and asymmetric crystallization of long-term-content fields. The argument is that the design space Lobster occupies — multi-disciplinary cognitive depth grounded in real-time falsification with operational existential parameters — is currently sparsely populated, and that the methodology of co-reporting architectural specification with module-level activation rates offers a useful template for future cognitive architecture papers. The paper's working name is "Designing Andrew", after Andrew Martin in Asimov's The Bicentennial Man, whose recognized personhood is grounded in structural rather than cosmetic change.

Zenodo (CERN European Organization for Nuclear Research)
Persona Design and Applications
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