The agenda game: rethinking the basis of agenda-setting and related research in the age of AI

Abstract The mass adoption of artificial intelligence (AI) systems, ranging from relatively simple bots to complex large language models (LLMs), poses deep challenges to the conceptual foundations of agenda setting and agenda building scholarship. AI systems blur the boundaries of what constitutes an actor in ways that researchers have yet to accommodate. In this conceptual work, we present a typology for AI systems in agenda-setting and related research which invites scholars to think of AI systems in terms of autonomy and identification. We also offer guidance for agenda-setting and related research in “the age of AI.” In particular, we suggest ways of thinking of AI systems as entities combined with human entities across different contexts that appropriately captures the dynamics of human actors using AI systems to achieve their communication goals in different contexts. Additionally, we argue for a significant extension of agenda-setting and related scholarship that prioritizes communication environments as the object of study, which we term “agenda gaming.”

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Publication Details

Journal
Communication and Change
Published
2026-05-11
DOI
https://doi.org/10.1007/s44382-026-00026-3
Primary Topic
Ethics and Social Impacts of AI
Type
article
Field-Weighted Citation Impact
0.00
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article

The agenda game: rethinking the basis of agenda-setting and related research in the age of AI

Qiuyue Cho-Li, Spiro Kiousis, Josh T. L. Anderson, Phillip Arceneaux
Communication and Change
Ethics and Social Impacts of AI
article

The agenda game: rethinking the basis of agenda-setting and related research in the age of AI

Qiuyue Cho-Li, Spiro Kiousis, Josh T. L. Anderson, Phillip Arceneaux
article en

Abstract

Abstract The mass adoption of artificial intelligence (AI) systems, ranging from relatively simple bots to complex large language models (LLMs), poses deep challenges to the conceptual foundations of agenda setting and agenda building scholarship. AI systems blur the boundaries of what constitutes an actor in ways that researchers have yet to accommodate. In this conceptual work, we present a typology for AI systems in agenda-setting and related research which invites scholars to think of AI systems in terms of autonomy and identification. We also offer guidance for agenda-setting and related research in “the age of AI.” In particular, we suggest ways of thinking of AI systems as entities combined with human entities across different contexts that appropriately captures the dynamics of human actors using AI systems to achieve their communication goals in different contexts. Additionally, we argue for a significant extension of agenda-setting and related scholarship that prioritizes communication environments as the object of study, which we term “agenda gaming.”

Communication and ChangeVol. 2(1)
University of Arizona (US), University of Florida (US), Miami University (US)
Openalex Percentile: Top 5%
Ethics and Social Impacts of AI
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