GRU Learning of Asymmetric Sequence Structure in Penney’s Game

Alternation preference in random-sequence judgments has been linked to objective differences in pattern waiting times. The present study asks whether recurrent networks can learn such temporal asymmetries beyond single-pattern regularities and capture the more complex competitive structure of Penney’s game. To address this question, we adopt Penney’s game as a mathematically tractable testbed, in which competitive advantage is determined not by marginal sequence frequency but by the joint effect of self-overlap and cross-overlap structure. Based on Conway’s formula, we formulate two complementary tasks for gated recurrent units (GRUs): optimal counterstrategy prediction and win-probability estimation. Experimental results show that the GRU achieves strong performance on both tasks, recovering optimal or near-optimal second player responses and accurately estimating theoretical winning probabilities with good ranking consistency. These findings suggest that recurrent networks can learn structural regularities underlying asymmetric sequence competition, extending from single-pattern waiting-time effects to more complex competitive sequence settings.

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Publication Details

Journal
Algorithms
Published
2026-05-10
DOI
https://doi.org/10.3390/a19050374
Primary Topic
Reinforcement Learning in Robotics
Type
article
Field-Weighted Citation Impact
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article

GRU Learning of Asymmetric Sequence Structure in Penney’s Game

Yanlong Sun, Huijuan Liao
Algorithms
Reinforcement Learning in Robotics
article

GRU Learning of Asymmetric Sequence Structure in Penney’s Game

Yanlong Sun, Huijuan Liao
article en

Abstract

Alternation preference in random-sequence judgments has been linked to objective differences in pattern waiting times. The present study asks whether recurrent networks can learn such temporal asymmetries beyond single-pattern regularities and capture the more complex competitive structure of Penney’s game. To address this question, we adopt Penney’s game as a mathematically tractable testbed, in which competitive advantage is determined not by marginal sequence frequency but by the joint effect of self-overlap and cross-overlap structure. Based on Conway’s formula, we formulate two complementary tasks for gated recurrent units (GRUs): optimal counterstrategy prediction and win-probability estimation. Experimental results show that the GRU achieves strong performance on both tasks, recovering optimal or near-optimal second player responses and accurately estimating theoretical winning probabilities with good ranking consistency. These findings suggest that recurrent networks can learn structural regularities underlying asymmetric sequence competition, extending from single-pattern waiting-time effects to more complex competitive sequence settings.

AlgorithmsVol. 19(5)
Anhui University (CN), Xi'an Jiaotong University (CN)
Openalex Percentile: Top 3%
Reinforcement Learning in Robotics
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GRU Learning of Asymmetric Sequence Structure in Penney’s Game — Yanlong Sun, Huijuan Liao · Algorithms (2026) | TGRS Research Map | TGRS