Reinforcement Learning for Constraint Satisfaction Game Agents

This work explores reinforcement learning for constraint satisfaction game environments, progressing from tabular Q-learning and DQN experiments to an adversarial PPO-based Wumpus agent. The system transforms the traditional static Wumpus into an adaptive RL-driven adversary capable of learning pursuit behaviour through scent-memory tracking and reward shaping. The project includes a full-stack deployment using FastAPI, React, Firebase, and Gymnasium-compatible training environments.

Authors

Publication Details

Journal
Zenodo (CERN European Organization for Nuclear Research)
Published
2026-05-08
DOI
https://doi.org/10.5281/zenodo.20076629
Primary Topic
Reinforcement Learning in Robotics
Type
article
Field-Weighted Citation Impact
0.00
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article

Reinforcement Learning for Constraint Satisfaction Game Agents

Gagan Venkat, Amritesh Praveen
Zenodo (CERN European Organization for Nuclear Research)
Reinforcement Learning in Robotics
article

Reinforcement Learning for Constraint Satisfaction Game Agents

Gagan Venkat, Amritesh Praveen
article en

Abstract

This work explores reinforcement learning for constraint satisfaction game environments, progressing from tabular Q-learning and DQN experiments to an adversarial PPO-based Wumpus agent. The system transforms the traditional static Wumpus into an adaptive RL-driven adversary capable of learning pursuit behaviour through scent-memory tracking and reward shaping. The project includes a full-stack deployment using FastAPI, React, Firebase, and Gymnasium-compatible training environments.

Zenodo (CERN European Organization for Nuclear Research)
Openalex Percentile: Top 4%
Reinforcement Learning in Robotics
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