OUGS: Active View Selection via Object‐aware Uncertainty Estimation in 3DGS

Abstract Recent advances in 3D Gaussian Splatting (3DGS) have achieved state‐of‐the‐art results for novel view synthesis. However, efficiently capturing high‐fidelity reconstructions of specific objects within complex scenes remains a significant challenge. A key limitation of existing active reconstruction methods is their reliance on scene‐level uncertainty metrics, which are often biased by irrelevant background clutter and lead to inefficient view selection for object‐centric tasks. We present OUGS, a novel framework that addresses this challenge with a more principled, physically‐grounded uncertainty formulation for 3DGS. Our core innovation is to derive uncertainty directly from the explicit physical parameters of the 3D Gaussian primitives (e.g., position, scale, rotation). By propagating the covariance of these parameters through the rendering Jacobian, we establish a highly interpretable uncertainty model. This foundation allows us to then seamlessly integrate semantic segmentation masks to produce a targeted, object‐aware uncertainty score that effectively disentangles the object from its environment. This allows for a more effective active view selection strategy that prioritizes views critical to improving object fidelity. Experimental evaluations on public datasets demonstrate that our approach significantly improves the efficiency of the 3DGS reconstruction process and achieves higher quality for targeted objects compared to existing state‐of‐the‐art methods, while also serving as a robust uncertainty estimator for the global scene.

Authors

Institutions

Publication Details

Journal
Computer Graphics Forum
Published
2026-04-30
DOI
https://doi.org/10.1111/cgf.70363
Primary Topic
Advanced Vision and Imaging
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

OUGS: Active View Selection via Object‐aware Uncertainty Estimation in 3DGS

Denis Kalkofen, Hsiang‐Ting Chen, Haiyi Li, Qi Chen
Computer Graphics Forum
Advanced Vision and Imaging
article

OUGS: Active View Selection via Object‐aware Uncertainty Estimation in 3DGS

Denis Kalkofen, Hsiang‐Ting Chen, Haiyi Li, Qi Chen
article en

Abstract

Abstract Recent advances in 3D Gaussian Splatting (3DGS) have achieved state‐of‐the‐art results for novel view synthesis. However, efficiently capturing high‐fidelity reconstructions of specific objects within complex scenes remains a significant challenge. A key limitation of existing active reconstruction methods is their reliance on scene‐level uncertainty metrics, which are often biased by irrelevant background clutter and lead to inefficient view selection for object‐centric tasks. We present OUGS, a novel framework that addresses this challenge with a more principled, physically‐grounded uncertainty formulation for 3DGS. Our core innovation is to derive uncertainty directly from the explicit physical parameters of the 3D Gaussian primitives (e.g., position, scale, rotation). By propagating the covariance of these parameters through the rendering Jacobian, we establish a highly interpretable uncertainty model. This foundation allows us to then seamlessly integrate semantic segmentation masks to produce a targeted, object‐aware uncertainty score that effectively disentangles the object from its environment. This allows for a more effective active view selection strategy that prioritizes views critical to improving object fidelity. Experimental evaluations on public datasets demonstrate that our approach significantly improves the efficiency of the 3DGS reconstruction process and achieves higher quality for targeted objects compared to existing state‐of‐the‐art methods, while also serving as a robust uncertainty estimator for the global scene.

Computer Graphics Forum
Graz University of Technology (AT), The University of Adelaide (AU)
Industry, innovation and infrastructure
Openalex Percentile: Top 7%
Advanced Vision and Imaging
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

OUGS: Active View Selection via Object‐aware Uncertainty Estimation in 3DGS — Denis Kalkofen, Hsiang‐Ting Chen, et al. · Computer Graphics Forum (2026) | TGRS Research Map | TGRS