Integrating Computational Thinking Into Immersive Construction Education: A Framework for VR‐Based Learning

ABSTRACT The rise of automation and robotics in construction demands educational shifts to develop core cognitive skills like computational thinking (CT). However, current learning environments often lack hands‐on, iterative problem‐solving opportunities due to safety, cost, and logistical constraints. While virtual reality (VR) shows promise for construction education, existing implementations lack embedded CT support and active workflow design opportunities. This paper addresses these gaps by developing and evaluating an integrated framework for construction education, grounded in constructivism and constructionism, that embeds computational thinking principles in immersive environments via block‐based programming interfaces. The framework enables learners to decompose complex construction tasks, design solutions, simulate workflow execution, and iteratively refine processes in dynamic scenarios and was deployed across three settings: lab‐based, informal summer camp, and formal classroom contexts. Results demonstrated large effect sizes across all CT dimensions ( d > 1.18), dimensions, decomposition, abstraction, algorithm design, and evaluation, with mean confidence ratings significantly exceeding scale midpoints ( p < 0.001). This research establishes the foundation for VR‐based CT pedagogy in construction education, offering a scalable approach to prepare future professionals for collaborative human‐machine work environments and addressing critical workforce development needs.

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Publication Details

Journal
Computer Applications in Engineering Education
Published
2026-05-01
DOI
https://doi.org/10.1002/cae.70198
Primary Topic
Innovations in Concrete and Construction Materials
Type
article
Field-Weighted Citation Impact
0.00
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article

Integrating Computational Thinking Into Immersive Construction Education: A Framework for VR‐Based Learning

Sharjeel Anjum, Yewande Abraham, Karen Rambo-Hernandez, Chukwuma Nnaji et al.
Computer Applications in Engineering Education
Innovations in Concrete and Construction Materials
article

Integrating Computational Thinking Into Immersive Construction Education: A Framework for VR‐Based Learning

Sharjeel Anjum, Yewande Abraham, Karen Rambo-Hernandez, Chukwuma Nnaji, Rahat Hussain, Abiola Akanmu
article en

Abstract

ABSTRACT The rise of automation and robotics in construction demands educational shifts to develop core cognitive skills like computational thinking (CT). However, current learning environments often lack hands‐on, iterative problem‐solving opportunities due to safety, cost, and logistical constraints. While virtual reality (VR) shows promise for construction education, existing implementations lack embedded CT support and active workflow design opportunities. This paper addresses these gaps by developing and evaluating an integrated framework for construction education, grounded in constructivism and constructionism, that embeds computational thinking principles in immersive environments via block‐based programming interfaces. The framework enables learners to decompose complex construction tasks, design solutions, simulate workflow execution, and iteratively refine processes in dynamic scenarios and was deployed across three settings: lab‐based, informal summer camp, and formal classroom contexts. Results demonstrated large effect sizes across all CT dimensions ( d > 1.18), dimensions, decomposition, abstraction, algorithm design, and evaluation, with mean confidence ratings significantly exceeding scale midpoints ( p < 0.001). This research establishes the foundation for VR‐based CT pedagogy in construction education, offering a scalable approach to prepare future professionals for collaborative human‐machine work environments and addressing critical workforce development needs.

Computer Applications in Engineering EducationVol. 34(3)
Texas College (US), Virginia Tech (US), Texas A&M University (US)
Openalex Percentile: Top 12%
Innovations in Concrete and Construction Materials
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Integrating Computational Thinking Into Immersive Construction Education: A Framework for VR‐Based Learning — Sharjeel Anjum, Yewande Abraham, et al. · Computer Applications in Engineering Education (2026) | TGRS Research Map | TGRS