Examining Awareness Levels of Team Athletes Regarding Digital Game Addiction

The aim of this research is to investigate the awareness levels of team athletes regarding digital game addiction. A total of 231 athletes participated in the study, comprising 105 female athletes and 126 male athletes. To collect data, a demographic information form created by the researcher and an awareness scale regarding digital game addiction were used to assess the athletes' awareness levels. The data were analyzed using the SPSS 26 software package. Descriptive statistics and normality tests were utilized. For normally distributed data, parametric tests such as the "T-test" and "Analysis of Variance (ANOVA)" test, along with the Tukey test, were employed. Data evaluation was interpreted at a significance level of .05. The analysis revealed no significant differences among the athletes based on gender, age, sports experience, type of sport, and frequency of digital game play. As a result, it was determined that team athletes have a high level of awareness regarding digital game addiction. In today’s world, the extensive use of technology has brought many positive and negative dimensions to our lives. The most important point to consider during this process is the controlled use of technology and minimizing its harmful effects.

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Publication Details

Journal
Turkish Journal of Sport and Exercise
Published
2026-04-30
DOI
https://doi.org/10.15314/tsed.1558500
Primary Topic
Impact of Technology on Adolescents
Type
article
Field-Weighted Citation Impact
0.00
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article

Examining Awareness Levels of Team Athletes Regarding Digital Game Addiction

Hüsniye ÇELİK
Turkish Journal of Sport and Exercise
Impact of Technology on Adolescents
article

Examining Awareness Levels of Team Athletes Regarding Digital Game Addiction

Hüsniye ÇELİK
article en

Abstract

The aim of this research is to investigate the awareness levels of team athletes regarding digital game addiction. A total of 231 athletes participated in the study, comprising 105 female athletes and 126 male athletes. To collect data, a demographic information form created by the researcher and an awareness scale regarding digital game addiction were used to assess the athletes' awareness levels. The data were analyzed using the SPSS 26 software package. Descriptive statistics and normality tests were utilized. For normally distributed data, parametric tests such as the "T-test" and "Analysis of Variance (ANOVA)" test, along with the Tukey test, were employed. Data evaluation was interpreted at a significance level of .05. The analysis revealed no significant differences among the athletes based on gender, age, sports experience, type of sport, and frequency of digital game play. As a result, it was determined that team athletes have a high level of awareness regarding digital game addiction. In today’s world, the extensive use of technology has brought many positive and negative dimensions to our lives. The most important point to consider during this process is the controlled use of technology and minimizing its harmful effects.

Turkish Journal of Sport and ExerciseVol. 28(1)
Bayburt University (TR)
Gender equality
Openalex Percentile: Top 7%
Impact of Technology on Adolescents
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