A framework to design and implement cross-platform WebVR walkthrough for a Chettinad heritage building

Immersive walkthroughs are increasingly used to document, interpret, and communicate heritage sites to remote audiences. This study presents a framework for designing and implementing a cross-platform WebVR walkthrough of Athangudi Palace, a significant Chettinad mansion in Tamil Nadu, India. The project addresses limited physical access due to conservation sensitivity and geographic distance by developing a browser-based experience accessible on Head-Mounted Displays (HMDs), desktop computers, tablets, and mobile phones. It has a systematic workflow that involves on-site documentation, 360-degree image capture, spatial-audio recording, post-processing, WebVR development in A-Frame, refinement, and deployment. The walkthrough features panoramic shots, guided tours, hotspots, and contextual commentary, to convey the spatial nature and sustainability elements of the palace, such as passive cooling, material selections, and climate-adaptive planning. The paper contributes a reproducible workflow for documenting and interpreting domestic heritage architecture through a lightweight WebVR system. It demonstrates how browser-based immersive media can support remote heritage access, conservation awareness, and sustainability-oriented interpretation without increasing physical pressure on a sensitive site.

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Publication Details

Journal
Journal of Design for Resilience in Architecture and Planning
Published
2026-04-30
DOI
https://doi.org/10.47818/drarch.2026.v7i1202
Primary Topic
3D Surveying and Cultural Heritage
Type
article
Field-Weighted Citation Impact
0.00
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article

A framework to design and implement cross-platform WebVR walkthrough for a Chettinad heritage building

Anitha Suseelan, Biju Kunnumpurath, Ajith Paul, Antony Zharon et al.
Journal of Design for Resilience in Architecture and Planning
3D Surveying and Cultural Heritage
article

A framework to design and implement cross-platform WebVR walkthrough for a Chettinad heritage building

Anitha Suseelan, Biju Kunnumpurath, Ajith Paul, Antony Zharon, Balakrishnan C
article en

Abstract

Immersive walkthroughs are increasingly used to document, interpret, and communicate heritage sites to remote audiences. This study presents a framework for designing and implementing a cross-platform WebVR walkthrough of Athangudi Palace, a significant Chettinad mansion in Tamil Nadu, India. The project addresses limited physical access due to conservation sensitivity and geographic distance by developing a browser-based experience accessible on Head-Mounted Displays (HMDs), desktop computers, tablets, and mobile phones. It has a systematic workflow that involves on-site documentation, 360-degree image capture, spatial-audio recording, post-processing, WebVR development in A-Frame, refinement, and deployment. The walkthrough features panoramic shots, guided tours, hotspots, and contextual commentary, to convey the spatial nature and sustainability elements of the palace, such as passive cooling, material selections, and climate-adaptive planning. The paper contributes a reproducible workflow for documenting and interpreting domestic heritage architecture through a lightweight WebVR system. It demonstrates how browser-based immersive media can support remote heritage access, conservation awareness, and sustainability-oriented interpretation without increasing physical pressure on a sensitive site.

Journal of Design for Resilience in Architecture and PlanningVol. 7(1)
Christ University (IN)
Openalex Percentile: Top 9%
3D Surveying and Cultural Heritage
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A framework to design and implement cross-platform WebVR walkthrough for a Chettinad heritage building — Anitha Suseelan, Biju Kunnumpurath, et al. · Journal of Design for Resilience in Architecture and Planning (2026) | TGRS Research Map | TGRS