An exploratory study of the feasibility and acceptability of a digital storytelling intervention in paediatric palliative care in Ireland

BACKGROUND: Children with life-limiting or life-threatening conditions and their families face significant psychosocial challenges. While digital storytelling is an established memory-making intervention in the U.S., its adaptation and implementation within Irish paediatric palliative care remains unexplored. PURPOSE: This exploratory study investigated the feasibility and acceptability of an adapted digital storytelling intervention, integrated with Barretstown's therapeutic recreation model, for families receiving community-based paediatric palliative care in Ireland. METHODS: Using a multi-perspective design, five families (children aged 5-16) co-created multimedia legacy videos with trained facilitators. Feasibility was examined via recruitment, retention, fidelity, and delivery logistics. Acceptability was explored through semi-structured interviews with parents (n = 9; 1-2 weeks post-intervention and after video receipt) and delivery facilitators (n = 11; after each case session). Quantitative data were analysed using descriptive statistics; qualitative data underwent reflexive thematic analysis mapped to the Theoretical Framework of Acceptability. RESULTS: Five families were recruited (50% enrolment), all completed the intervention session and received their legacy videos. 100% completed the first follow-up interview and 80% the second. Home-based delivery supported relaxed, child-led participation. Parents described digital storytelling as a joyful, life-affirming experience that fostered family connection. Staff reported strong alignment with Barretstown's strengths-based ethos, though resource-intensive video-editing was a primary logistical constraint. CONCLUSIONS: Adapted digital storytelling appears feasible and acceptable within the Irish paediatric palliative care context, offering preliminary evidence of meaningful emotional value to families. IMPLICATIONS: These findings provide preliminary evidence to support the future investigation and larger-scale evaluation of digital storytelling as a family-centred psychosocial intervention in community-based palliative services.

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Publication Details

Journal
Journal of Pediatric Nursing
Published
2026-04-30
DOI
https://doi.org/10.1016/j.pedn.2026.04.019
Primary Topic
Digital Storytelling and Education
Type
article
Field-Weighted Citation Impact
0.00

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article

An exploratory study of the feasibility and acceptability of a digital storytelling intervention in paediatric palliative care in Ireland

Eileen Courtney, Terrah Foster Akard, Razieh Safarifard, Veronica Lambert et al.
Journal of Pediatric Nursing
Digital Storytelling and Education
article

An exploratory study of the feasibility and acceptability of a digital storytelling intervention in paediatric palliative care in Ireland

Eileen Courtney, Terrah Foster Akard, Razieh Safarifard, Veronica Lambert, Gemma Kiernan, Yvonne Corcoran, Aima Molati, John Mitchell
article en

Abstract

BACKGROUND: Children with life-limiting or life-threatening conditions and their families face significant psychosocial challenges. While digital storytelling is an established memory-making intervention in the U.S., its adaptation and implementation within Irish paediatric palliative care remains unexplored. PURPOSE: This exploratory study investigated the feasibility and acceptability of an adapted digital storytelling intervention, integrated with Barretstown's therapeutic recreation model, for families receiving community-based paediatric palliative care in Ireland. METHODS: Using a multi-perspective design, five families (children aged 5-16) co-created multimedia legacy videos with trained facilitators. Feasibility was examined via recruitment, retention, fidelity, and delivery logistics. Acceptability was explored through semi-structured interviews with parents (n = 9; 1-2 weeks post-intervention and after video receipt) and delivery facilitators (n = 11; after each case session). Quantitative data were analysed using descriptive statistics; qualitative data underwent reflexive thematic analysis mapped to the Theoretical Framework of Acceptability. RESULTS: Five families were recruited (50% enrolment), all completed the intervention session and received their legacy videos. 100% completed the first follow-up interview and 80% the second. Home-based delivery supported relaxed, child-led participation. Parents described digital storytelling as a joyful, life-affirming experience that fostered family connection. Staff reported strong alignment with Barretstown's strengths-based ethos, though resource-intensive video-editing was a primary logistical constraint. CONCLUSIONS: Adapted digital storytelling appears feasible and acceptable within the Irish paediatric palliative care context, offering preliminary evidence of meaningful emotional value to families. IMPLICATIONS: These findings provide preliminary evidence to support the future investigation and larger-scale evaluation of digital storytelling as a family-centred psychosocial intervention in community-based palliative services.

Journal of Pediatric NursingVol. 89
Vanderbilt University (US), Barrett Technology (United States) (US), Dublin City University (IE)
Health Research Board
Openalex Percentile: Top 11%
Digital Storytelling and Education
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