Impact of 3D model quality on user experience in mobile augmented reality applications

This paper explores the impact of 3D model quality on user perception in augmented reality (AR), using the visualization of Gediminas' Tower in Vilnius as a case study. The research evaluates the relationship between polygon count, texture resolution, and user experience, focusing on visual realism, performance, and user satisfaction. Six variants of a 3D model were created, differing in mesh complexity and texture quality, and integrated into a mobile AR application. It should be noted that only a single diffuse texture map (albedo) was used, without normal maps or ambient occlusion. Technical performance (FPS, CPU load) and subjective feedback from 74 participants were analyzed using statistical methods such as ANOVA (Analysis of Variance), regression, and cluster analysis. The results show that polygon count significantly affects performance and user experience, while texture resolution has a marginal impact. Users preferred models optimized for mobile performance, suggesting the need for scalable model quality options in AR applications. The study provides actionable recommendations for balancing visual fidelity and system efficiency in heritage-focused AR design.

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Publication Details

Journal
Scientific Reports
Published
2026-04-30
DOI
https://doi.org/10.1038/s41598-026-50091-3
Primary Topic
Augmented Reality Applications
Type
article
Field-Weighted Citation Impact
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Impact of 3D model quality on user experience in mobile augmented reality applications

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Impact of 3D model quality on user experience in mobile augmented reality applications

Romuald Obuchovski, Rafał Kaźmierczak, Paweł Dąbrowski, Jakub Szulwic, Paweł Burdziakowski, Robert Skowroński, Jūratė Sužiedelytė-Visockienė
article en

Abstract

This paper explores the impact of 3D model quality on user perception in augmented reality (AR), using the visualization of Gediminas' Tower in Vilnius as a case study. The research evaluates the relationship between polygon count, texture resolution, and user experience, focusing on visual realism, performance, and user satisfaction. Six variants of a 3D model were created, differing in mesh complexity and texture quality, and integrated into a mobile AR application. It should be noted that only a single diffuse texture map (albedo) was used, without normal maps or ambient occlusion. Technical performance (FPS, CPU load) and subjective feedback from 74 participants were analyzed using statistical methods such as ANOVA (Analysis of Variance), regression, and cluster analysis. The results show that polygon count significantly affects performance and user experience, while texture resolution has a marginal impact. Users preferred models optimized for mobile performance, suggesting the need for scalable model quality options in AR applications. The study provides actionable recommendations for balancing visual fidelity and system efficiency in heritage-focused AR design.

Scientific Reports
Vilnius Gediminas Technical University (LT), Gdańsk University of Technology (PL), University of Warmia and Mazury in Olsztyn (PL)
Sustainable cities and communities
Openalex Percentile: Top 9%
Augmented Reality Applications
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