Game Mechanics for Transformation
Game Mechanics for Transformation is a card-based toolkit for educators and game designers who want to create meaningful learning experiences—especially around ethics, persuasion, sustainability, and personal or social transformation. It offers 41 game mechanisms to spark ideas quickly and playfully, supported by mission prompts based on the 17 Sustainable Development Goals and 16 ethical issues. The toolkit is grounded in research from Johannes Katsarov’s book Virtuous Play – Promoting Moral Sensitivity with Digital Games (2023). The game was developed by Johannes Katsarov, Maya Kim and Johanna Willich, funded by the Stiftung für Innovation in der Hochschullehre (Game-Didaktik project) and published via Leuphana University Lüneburg in 2026 (CC BY). The cards and box can be printed by professional printing services, e.g., MeinSpiel.de
Authors
- Maya Kim
- Johanna Willich
- Johannes Katsarov (ORCID: https://orcid.org/0000-0001-7353-5864)
Institutions
- Leuphana University of Lüneburg (DE)
Publication Details
- Journal
- Zenodo (CERN European Organization for Nuclear Research)
- Published
- 2026-03-31
- DOI
- https://doi.org/10.5281/zenodo.19850080
- Primary Topic
- Educational Games and Gamification
- Type
- article
- Field-Weighted Citation Impact
- 0.00