Prevalence of Cyberbullying and Its Association with Internet Addiction and Internet Gaming Disorder Among Medical Students of Western Gujarat; A Cross-Sectional Study

Background: Increasing digital technology use has introduced important behavioural health concerns in studentpopulations, including cyberbullying, internet addiction (IA), and internet gaming disorder (IGD).Objectives: To estimate the prevalence of cyberbullying and examine its associations with IA and IGD amongundergraduate medical students in Western Gujarat.Methods: A cross-sectional observational study was conducted over 6 months among 160 MBBS students (≥18 years).Participants completed a socio-demographic proforma, Revised Cyberbullying Inventory (RCBI-R), Young’s InternetAddiction Test–Short Form (YIAT-SF), and Internet Gaming Disorder Scale–Short Form (IGDS9-SF). Data wereanalysed in jamovi using descriptive statistics and chi-square tests; p<0.05 was considered significant.Results: Participants’ mean age was 19.8 ± 0.9 years; 76 were male and 84 female. Moderate-to-severe IA prevalencewas 19.4%, and nearly half had mild IA. Overall, 18.1% reported cyberbullying involvement (11.3% perpetrators; 6.9%victims). IGD prevalence was 7.5%. Cyberbullying involvement increased significantly with greater IA severity(χ²=87.3, df=6, p<0.01). IGD was significantly higher among students involved in cyberbullying than those neverexposed (χ²=47.3, df=2, p<0.01). IGD prevalence also rose sharply with increasing IA severity (χ²=96.73, df=3,p<0.01).Conclusions: Cyberbullying, IA, and IGD were prevalent and strongly associated in this medical student cohort,underscoring the need for screening and targeted preventive strategies. Gaming disorder is recognized in ICD-11 asimpaired control, prioritization, and continuation despite negative consequences.

Authors

Institutions

Publication Details

Journal
DOAJ (DOAJ: Directory of Open Access Journals)
Published
2026-04-26
DOI
https://doi.org/10.5281/zenodo.19788056
Primary Topic
Bullying, Victimization, and Aggression
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Prevalence of Cyberbullying and Its Association with Internet Addiction and Internet Gaming Disorder Among Medical Students of Western Gujarat; A Cross-Sectional Study

Nileshwari Vala, Jay Daftary, Yash Hirani
DOAJ (DOAJ: Directory of Open Access Journals)
Bullying, Victimization, and Aggression
article

Prevalence of Cyberbullying and Its Association with Internet Addiction and Internet Gaming Disorder Among Medical Students of Western Gujarat; A Cross-Sectional Study

Nileshwari Vala, Jay Daftary, Yash Hirani
article en

Abstract

Background: Increasing digital technology use has introduced important behavioural health concerns in studentpopulations, including cyberbullying, internet addiction (IA), and internet gaming disorder (IGD).Objectives: To estimate the prevalence of cyberbullying and examine its associations with IA and IGD amongundergraduate medical students in Western Gujarat.Methods: A cross-sectional observational study was conducted over 6 months among 160 MBBS students (≥18 years).Participants completed a socio-demographic proforma, Revised Cyberbullying Inventory (RCBI-R), Young’s InternetAddiction Test–Short Form (YIAT-SF), and Internet Gaming Disorder Scale–Short Form (IGDS9-SF). Data wereanalysed in jamovi using descriptive statistics and chi-square tests; p<0.05 was considered significant.Results: Participants’ mean age was 19.8 ± 0.9 years; 76 were male and 84 female. Moderate-to-severe IA prevalencewas 19.4%, and nearly half had mild IA. Overall, 18.1% reported cyberbullying involvement (11.3% perpetrators; 6.9%victims). IGD prevalence was 7.5%. Cyberbullying involvement increased significantly with greater IA severity(χ²=87.3, df=6, p<0.01). IGD was significantly higher among students involved in cyberbullying than those neverexposed (χ²=47.3, df=2, p<0.01). IGD prevalence also rose sharply with increasing IA severity (χ²=96.73, df=3,p<0.01).Conclusions: Cyberbullying, IA, and IGD were prevalent and strongly associated in this medical student cohort,underscoring the need for screening and targeted preventive strategies. Gaming disorder is recognized in ICD-11 asimpaired control, prioritization, and continuation despite negative consequences.

DOAJ (DOAJ: Directory of Open Access Journals)
M. P. Shah Medical College (IN)
Openalex Percentile: Top 10%
Bullying, Victimization, and Aggression
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

Prevalence of Cyberbullying and Its Association with Internet Addiction and Internet Gaming Disorder Among Medical Students of Western Gujarat; A Cross-Sectional Study — Nileshwari Vala, Jay Daftary, et al. · DOAJ (DOAJ: Directory of Open Access Journals) (2026) | TGRS Research Map | TGRS