Utilization of School Library-Based Instructional Games to Improve Practical Reading Skills among Primary School Students in Enugu State, Nigeria

Abstract This paper examines the utilization of school library-based instructional games to improve practical reading skills among primary school students in Enugu State, Nigeria. Data were gathered from 522 participants, 12 librarians, 390 teachers and 120 students, using questionnaires, interviews, focus groups, and checklists, employing a mixed-methods descriptive survey methodology. The analysis of the data revealed that there is an apparent discrepancy between teachers' knowledge of the possibilities of educational games and their actual use. Although educators appreciated these games, they mainly employed traditional, teacher-centered approaches, relegating games to recreational purposes rather than academic ones. The report emphasizes the urgent need to remove systematic impediments through awareness campaigns, teacher training, curriculum reform, and improved resource allocation. Among the recommendations are: updating school libraries with digital and game-based tools, incorporating instructional games into courses, and encouraging students to have early exposure to technology. The study highlights the importance of aligning Nigeria, particularly Enugu State, with global trends in game-based pedagogy to enhance literacy rates.

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Publication Details

Journal
Zenodo (CERN European Organization for Nuclear Research)
Published
2026-04-25
DOI
https://doi.org/10.5281/zenodo.19761170
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.00
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article

Utilization of School Library-Based Instructional Games to Improve Practical Reading Skills among Primary School Students in Enugu State, Nigeria

Victoria Olayemi Fagbemi, Okoroafor Chimezie Kingsley, Nnamdi Micheal Agubata, Bartholomew Okey Agu et al.
Zenodo (CERN European Organization for Nuclear Research)
Educational Games and Gamification
article

Utilization of School Library-Based Instructional Games to Improve Practical Reading Skills among Primary School Students in Enugu State, Nigeria

Victoria Olayemi Fagbemi, Okoroafor Chimezie Kingsley, Nnamdi Micheal Agubata, Bartholomew Okey Agu, Igbo Harriet U, Elizabeth Titilope Babarinde, Ogbuabor Damian Chimezie, Abaobi David Abgo
article en

Abstract

Abstract This paper examines the utilization of school library-based instructional games to improve practical reading skills among primary school students in Enugu State, Nigeria. Data were gathered from 522 participants, 12 librarians, 390 teachers and 120 students, using questionnaires, interviews, focus groups, and checklists, employing a mixed-methods descriptive survey methodology. The analysis of the data revealed that there is an apparent discrepancy between teachers' knowledge of the possibilities of educational games and their actual use. Although educators appreciated these games, they mainly employed traditional, teacher-centered approaches, relegating games to recreational purposes rather than academic ones. The report emphasizes the urgent need to remove systematic impediments through awareness campaigns, teacher training, curriculum reform, and improved resource allocation. Among the recommendations are: updating school libraries with digital and game-based tools, incorporating instructional games into courses, and encouraging students to have early exposure to technology. The study highlights the importance of aligning Nigeria, particularly Enugu State, with global trends in game-based pedagogy to enhance literacy rates.

Zenodo (CERN European Organization for Nuclear Research)
University of Nigeria (NG), Nnamdi Azikiwe University (NG)
Quality Education
Openalex Percentile: Top 4%
Educational Games and Gamification
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Utilization of School Library-Based Instructional Games to Improve Practical Reading Skills among Primary School Students in Enugu State, Nigeria — Victoria Olayemi Fagbemi, Okoroafor Chimezie Kingsley, et al. · Zenodo (CERN European Organization for Nuclear Research) (2026) | TGRS Research Map | TGRS