Dual-layer emotion sensing in virtual reality: integrating facial action units and GPT-4o semantic mapping

Introduction Objectively quantifying emotional responses in Virtual Reality (VR) remains a challenging for affective computing and adaptive interface design, particularly during active motor task execution. Methods This study presents a dual-layer emotion sensing framework that combines rule-based Facial Action Unit (AU) analysis with GPT-4 based semantic interpretation to characterize affective responses in immersive environments. As a pilot methodological validation, twenty-one healthy adults performed identical motor tasks in two VR settings (a Contentment Forest and a Horror Morgue) while facial expressions were monitored. Results Co-activations of 63 AUs were classified into six basic emotions; five emotions were retained for statistical analysis, revealing significant differences in emotional distributions between environments (χ 2 (4) = 69.92, p < 0.001). These emotion labels were subsequently reinterpreted into higher-level affective dimensions (Contentment and Anxiety). Discussion The dual-layer framework enables continuous, emotion profiling in VR without intrusive sensors, suggesting potential applications for future affect-aware VR applications in rehabilitation, training, and entertainment.

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Publication Details

Journal
Frontiers in Virtual Reality
Published
2026-04-22
DOI
https://doi.org/10.3389/frvir.2026.1746499
Primary Topic
Emotion and Mood Recognition
Type
article
Field-Weighted Citation Impact
0.00

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article

Dual-layer emotion sensing in virtual reality: integrating facial action units and GPT-4o semantic mapping

Mahdiyeh Sadat Moosavi, S A Sulaiman, Nur Syakirah Cik Zamani, Nur Zakiah Balqis Mohd Fauzi et al.
Frontiers in Virtual Reality
Emotion and Mood Recognition
article

Dual-layer emotion sensing in virtual reality: integrating facial action units and GPT-4o semantic mapping

Mahdiyeh Sadat Moosavi, S A Sulaiman, Nur Syakirah Cik Zamani, Nur Zakiah Balqis Mohd Fauzi, Nurain Syafiqah Jannah Md Amin, Nusrat Z. Zenia, Frédéric Mérienne
article en

Abstract

Introduction Objectively quantifying emotional responses in Virtual Reality (VR) remains a challenging for affective computing and adaptive interface design, particularly during active motor task execution. Methods This study presents a dual-layer emotion sensing framework that combines rule-based Facial Action Unit (AU) analysis with GPT-4 based semantic interpretation to characterize affective responses in immersive environments. As a pilot methodological validation, twenty-one healthy adults performed identical motor tasks in two VR settings (a Contentment Forest and a Horror Morgue) while facial expressions were monitored. Results Co-activations of 63 AUs were classified into six basic emotions; five emotions were retained for statistical analysis, revealing significant differences in emotional distributions between environments (χ 2 (4) = 69.92, p < 0.001). These emotion labels were subsequently reinterpreted into higher-level affective dimensions (Contentment and Anxiety). Discussion The dual-layer framework enables continuous, emotion profiling in VR without intrusive sensors, suggesting potential applications for future affect-aware VR applications in rehabilitation, training, and entertainment.

Frontiers in Virtual RealityVol. 7
University of Calgary (CA), Arts et Métiers (FR), Universiti Teknologi Petronas (MY), HESAM Université (FR), Software (Spain) (ES)
European Commission, Universiti Teknologi Petronas, Education, Audiovisual and Culture Executive Agency
Openalex Percentile: Top 13%
Emotion and Mood Recognition
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Dual-layer emotion sensing in virtual reality: integrating facial action units and GPT-4o semantic mapping — Mahdiyeh Sadat Moosavi, S A Sulaiman, et al. · Frontiers in Virtual Reality (2026) | TGRS Research Map | TGRS