Baltic: A benchmark and cross-domain strategy for 3D reconstruction across air and underwater domains under varying illumination

Robust 3D reconstruction across varying environmental conditions remains a critical challenge for robotic perception, particularly when transitioning between air and water. To address this, we introduce BALTIC, a controlled benchmark designed to systematically evaluate modern 3D reconstruction methods under variations in medium and lighting. The benchmark comprises 13 datasets spanning two media (air and water) and three lighting conditions (directional, artificial, and mixed), with additional variations in motion type, scanning pattern, and initialization trajectory, resulting in a diverse set of sequences. Our experimental setup features a custom water tank equipped with a monocular camera and an HTC Vive tracker, enabling accurate ground-truth pose estimation. We further investigate cross-domain reconstruction by augmenting underwater image sequences with a small number of in-air views captured under similar lighting conditions. We evaluate Structure-from-Motion reconstruction using COLMAP in terms of both trajectory accuracy and scene geometry, and use these reconstructions as input to Neural Radiance Fields and 3D Gaussian Splatting methods. The resulting models are assessed against ground-truth trajectories and in-air references, while rendered outputs are compared using perceptual and photometric metrics. Additionally, we perform a color restoration analysis to evaluate radiometric consistency across domains. Our results show that under controlled, texture-consistent conditions, Gaussian Splatting with simple preprocessing (e.g., white balance correction) can achieve performance comparable to specialized underwater methods, although its robustness decreases in more complex and heterogeneous real-world environments.

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Publication Details

Journal
The International Journal of Robotics Research
Published
2026-10-26
DOI
https://doi.org/10.1177/02783649261494624
Primary Topic
Advanced Vision and Imaging
Type
article
Field-Weighted Citation Impact
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article

Baltic: A benchmark and cross-domain strategy for 3D reconstruction across air and underwater domains under varying illumination

Yvan Pétillot, David Nakath, Ignacio Carlucho, Jonatan Scharff Willners et al.
1 links
The International Journal of Robotics Research
Advanced Vision and Imaging
article

Baltic: A benchmark and cross-domain strategy for 3D reconstruction across air and underwater domains under varying illumination

Yvan Pétillot, David Nakath, Ignacio Carlucho, Jonatan Scharff Willners, Oscar Pizarro
article en

Abstract

Robust 3D reconstruction across varying environmental conditions remains a critical challenge for robotic perception, particularly when transitioning between air and water. To address this, we introduce BALTIC, a controlled benchmark designed to systematically evaluate modern 3D reconstruction methods under variations in medium and lighting. The benchmark comprises 13 datasets spanning two media (air and water) and three lighting conditions (directional, artificial, and mixed), with additional variations in motion type, scanning pattern, and initialization trajectory, resulting in a diverse set of sequences. Our experimental setup features a custom water tank equipped with a monocular camera and an HTC Vive tracker, enabling accurate ground-truth pose estimation. We further investigate cross-domain reconstruction by augmenting underwater image sequences with a small number of in-air views captured under similar lighting conditions. We evaluate Structure-from-Motion reconstruction using COLMAP in terms of both trajectory accuracy and scene geometry, and use these reconstructions as input to Neural Radiance Fields and 3D Gaussian Splatting methods. The resulting models are assessed against ground-truth trajectories and in-air references, while rendered outputs are compared using perceptual and photometric metrics. Additionally, we perform a color restoration analysis to evaluate radiometric consistency across domains. Our results show that under controlled, texture-consistent conditions, Gaussian Splatting with simple preprocessing (e.g., white balance correction) can achieve performance comparable to specialized underwater methods, although its robustness decreases in more complex and heterogeneous real-world environments.

The International Journal of Robotics Research
Norwegian University of Science and Technology (NO), Christian-Albrechts-Universität zu Kiel (DE), Heriot-Watt University (GB)
Openalex Percentile: Top 77%
Advanced Vision and Imaging
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