Prior Art Disclosure: Genki Physics Engine — A Dual-Layer Game Engine Architecture Based on the Ki Network Hypothesis
This prior art disclosure describes the Genki Physics Engine — a game engine architecture that simulates a second physical domain (the Ki domain) running in parallel with conventional material-world physics engines. Key novel claims include: (1) Ma Thickness Field — a real-time scalar field representing boundary membrane thickness between material and spirit simulation layers; (2) Ki Pattern Persistence Post-Death — character state transferred to persistent spirit-layer registry with ongoing world influence; (3) Depth Score Engine — qualitative action evaluation generating game currency based on depth, not volume; (4) Magic as Ki Field Operation — every spell defined as mathematical operation on Ki domain fields; (5) Cross-Layer Resonance mechanics; (6) Dual-Layer Render Pipeline. Priority date: April 22, 2026. Based on: DOI 10.5281/zenodo.19691010, 10.5281/zenodo.19691078, 10.5281/zenodo.19691165.
Authors
- Yoshimitsu Katayama
Institutions
- Technology Holding (United States) (US)
Publication Details
- Journal
- Zenodo (CERN European Organization for Nuclear Research)
- Published
- 2026-06-19
- DOI
- https://doi.org/10.5281/zenodo.19691188
- Primary Topic
- Music Technology and Sound Studies
- Type
- preprint