Teaching AI governance in management education: A serious game for accountable decision-making under uncertainty

Management education increasingly needs ways to prepare students for AI governance, yet students have limited opportunities to practise the organisational judgement involved in deployment decisions. This paper presents “Leading in the Age of AI”, a card-based serious game in which student teams assume asymmetric C-suite roles, make AI deployment decisions under constraints, and document their reasoning in Model Cards adapted from AI documentation practice. Conceptually, the paper frames AI governance education as accountable decision-making under uncertainty: students negotiate competing priorities, allocate scarce safeguards, respond to disruption, and prepare written accounts for scrutiny. The paper contributes a reusable game design, a pedagogical adaptation of Model Cards as justification artefacts, and design patterns for management-education contexts involving accountable decisions under uncertainty. An exploratory evaluation across two undergraduate cohorts used matched pre-test/post-test data ( N = 67 ), post-session evaluations, and descriptive artefact analysis of team-produced Model Cards ( n = 15 ). Students evaluated the activity positively and reported immediate confidence gains across knowledge, ethics, and governance composites ( d z = 0.44 to 1.00), while quiz gains were modest and not statistically significant. Model Card analysis suggests the activity generated inspectable governance reasoning, while leaving causal learning, retention, and transfer for future research.

Authors

Institutions

Publication Details

Journal
The International Journal of Management Education
Published
2026-08-21
DOI
https://doi.org/10.1016/j.ijme.2026.101514
Primary Topic
Ethics and Social Impacts of AI
Type
article
Field-Weighted Citation Impact
0.00

Funders

Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Teaching AI governance in management education: A serious game for accountable decision-making under uncertainty

Omar Ballester
The International Journal of Management Education
Ethics and Social Impacts of AI
article

Teaching AI governance in management education: A serious game for accountable decision-making under uncertainty

Omar Ballester
article en

Abstract

Management education increasingly needs ways to prepare students for AI governance, yet students have limited opportunities to practise the organisational judgement involved in deployment decisions. This paper presents “Leading in the Age of AI”, a card-based serious game in which student teams assume asymmetric C-suite roles, make AI deployment decisions under constraints, and document their reasoning in Model Cards adapted from AI documentation practice. Conceptually, the paper frames AI governance education as accountable decision-making under uncertainty: students negotiate competing priorities, allocate scarce safeguards, respond to disruption, and prepare written accounts for scrutiny. The paper contributes a reusable game design, a pedagogical adaptation of Model Cards as justification artefacts, and design patterns for management-education contexts involving accountable decisions under uncertainty. An exploratory evaluation across two undergraduate cohorts used matched pre-test/post-test data ( N = 67 ), post-session evaluations, and descriptive artefact analysis of team-produced Model Cards ( n = 15 ). Students evaluated the activity positively and reported immediate confidence gains across knowledge, ethics, and governance composites ( d z = 0.44 to 1.00), while quiz gains were modest and not statistically significant. Model Card analysis suggests the activity generated inspectable governance reasoning, while leaving causal learning, retention, and transfer for future research.

The International Journal of Management EducationVol. 25(1)
HES-SO University of Applied Sciences and Arts Western Switzerland (CH)
Haute école Spécialisée de Suisse Occidentale
Peace, Justice and strong institutions
Openalex Percentile: Top 65%
Ethics and Social Impacts of AI
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

Teaching AI governance in management education: A serious game for accountable decision-making under uncertainty — Omar Ballester · The International Journal of Management Education (2026) | TGRS Research Map | TGRS