Diffusion-Based 3D Reconstruction for Geometry Consistency from a Single Image

Single-image 3D reconstruction remains challenging due to unreliable geometry and inconsistent camera pose estimation. We introduce a diffusion-based pipeline that converts a single input image into a geometrically consistent pseudo-multiview set suitable for stable 3D Gaussian Splatting. Although SV3D synthesizes diverse viewpoints its outputs often contain geometric distortions and unstable view trajectories. To address these issues we apply a three-stage preprocessing and geometric initialization pipeline: (1) appearance-consistency–based filtering along the synthesized view trajectory to select structurally reliable frames, (2) a super-resolution step that restores high-frequency texture details, and (3) VGGT-guided geometric initialization that enables robust COLMAP pose estimation. This pipeline transforms raw SV3D sequences into a coherent pseudo-multiview dataset with stable viewpoints, enhanced textures, and consistent geometric cues. As a result, our method achieves more reliable camera registration and improved reconstruction quality in terms of geometric consistency and visual stability compared to existing single-view approaches relying on strong prior-driven geometry.

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Publication Details

Journal
Journal of Korea Multimedia Society
Published
2026-03-31
DOI
https://doi.org/10.9717/kmms.2026.29.3.559
Primary Topic
Digital Image Processing Techniques
Type
article
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article

Diffusion-Based 3D Reconstruction for Geometry Consistency from a Single Image

Suk‐Hwan Lee, Soo-Yo Ok, Younghoon Jo, Jihwan Bae et al.
Journal of Korea Multimedia Society
Digital Image Processing Techniques
article

Diffusion-Based 3D Reconstruction for Geometry Consistency from a Single Image

Suk‐Hwan Lee, Soo-Yo Ok, Younghoon Jo, Jihwan Bae, Jonghyun Lee
article en

Abstract

Single-image 3D reconstruction remains challenging due to unreliable geometry and inconsistent camera pose estimation. We introduce a diffusion-based pipeline that converts a single input image into a geometrically consistent pseudo-multiview set suitable for stable 3D Gaussian Splatting. Although SV3D synthesizes diverse viewpoints its outputs often contain geometric distortions and unstable view trajectories. To address these issues we apply a three-stage preprocessing and geometric initialization pipeline: (1) appearance-consistency–based filtering along the synthesized view trajectory to select structurally reliable frames, (2) a super-resolution step that restores high-frequency texture details, and (3) VGGT-guided geometric initialization that enables robust COLMAP pose estimation. This pipeline transforms raw SV3D sequences into a coherent pseudo-multiview dataset with stable viewpoints, enhanced textures, and consistent geometric cues. As a result, our method achieves more reliable camera registration and improved reconstruction quality in terms of geometric consistency and visual stability compared to existing single-view approaches relying on strong prior-driven geometry.

Journal of Korea Multimedia SocietyVol. 29(3)
Openalex Percentile: Top 9%
Digital Image Processing Techniques
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