Digital Carbon Justice in Sport

<p>Digital delivery is increasingly promoted as a decarbonization pathway in contemporary sport; however, its carbon, water, and material impacts may be displaced across infrastructures, jurisdictions, and social groups rather than reduced in net terms. This study develops digital carbon justice (DCJ) as a bounded middle-range theory that explains how substitution–rebound dynamics, infrastructural siting, life-cycle leakage, governance design, and accounting regimes jointly shape the distribution of environmental burdens in digitally mediated sport ecosystems. We integrated device-side telemetry, location-specific grid factors, content delivery routing data, and organizational disclosures from <span style="color: rgb(1, 0, 0);">2019</span> to <span style="color: rgb(1, 0, 0);">2025</span> across <span style="color: rgb(1, 0, 0);">5</span>.<span style="color: rgb(1, 0, 0);">92</span> million streaming sessions, representing <span style="color: rgb(1, 0, 0);">102</span>.<span style="color: rgb(1, 0, 0);">4</span> million viewer-minutes from eleven professional football clubs and<span style="color: rgb(1, 0, 0);"> five </span>esports organizers in Europe, Africa, and Latin America. Causal identification combines large-scale randomized field experiments with staggered adoption designs, while mechanisms are examined through agent-based simulation and computational text analysis. Eco-default streaming reduces energy per viewer-minute and emissions per session by approximately <span style="color: rgb(1, 0, 0);">4</span>% to <span style="color: rgb(1, 0, 0);">6</span>%, with negligible impact on engagement. However, gains attenuate at high bitrates, during extended viewing, and in virtual reality, indicating a conditional and partially governable rebound. Identical events routed through carbon-intensive grids or water-stressed basins exhibit materially higher footprints, evidencing infrastructural displacement. In esports, device churn is associated with elevated e-waste leakage risks in weaker regulatory contexts, partially mitigated by take-back schemes. Sustainability claims are negatively associated with verified performance under market-based accounting and omission of life-cycle dimensions, while independent assurance narrows disclosure–performance gaps. Simulation results show that substantial seasonal reductions materialize only when behavioral containment is paired with cleaner infrastructural siting. Digital decarbonization in sport is therefore governance-dependent rather than automatic. The findings position DCJ as a justice-centered framework for evaluating when digital sport reduces environmental burdens and when it redistributes them.</p>

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Publication Details

Journal
The International Journal of Sport and Society
Published
2026-04-17
DOI
https://doi.org/10.18848/2152-7857/cgp/a402
Primary Topic
Sports, Gender, and Society
Type
article
Field-Weighted Citation Impact
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article

Digital Carbon Justice in Sport

Lukman Jimoh Rahim, Augustine Okeke, Ifeanyi Ugbebor
The International Journal of Sport and Society
Sports, Gender, and Society
article

Digital Carbon Justice in Sport

Lukman Jimoh Rahim, Augustine Okeke, Ifeanyi Ugbebor
article en

Abstract

<p>Digital delivery is increasingly promoted as a decarbonization pathway in contemporary sport; however, its carbon, water, and material impacts may be displaced across infrastructures, jurisdictions, and social groups rather than reduced in net terms. This study develops digital carbon justice (DCJ) as a bounded middle-range theory that explains how substitution–rebound dynamics, infrastructural siting, life-cycle leakage, governance design, and accounting regimes jointly shape the distribution of environmental burdens in digitally mediated sport ecosystems. We integrated device-side telemetry, location-specific grid factors, content delivery routing data, and organizational disclosures from <span style="color: rgb(1, 0, 0);">2019</span> to <span style="color: rgb(1, 0, 0);">2025</span> across <span style="color: rgb(1, 0, 0);">5</span>.<span style="color: rgb(1, 0, 0);">92</span> million streaming sessions, representing <span style="color: rgb(1, 0, 0);">102</span>.<span style="color: rgb(1, 0, 0);">4</span> million viewer-minutes from eleven professional football clubs and<span style="color: rgb(1, 0, 0);"> five </span>esports organizers in Europe, Africa, and Latin America. Causal identification combines large-scale randomized field experiments with staggered adoption designs, while mechanisms are examined through agent-based simulation and computational text analysis. Eco-default streaming reduces energy per viewer-minute and emissions per session by approximately <span style="color: rgb(1, 0, 0);">4</span>% to <span style="color: rgb(1, 0, 0);">6</span>%, with negligible impact on engagement. However, gains attenuate at high bitrates, during extended viewing, and in virtual reality, indicating a conditional and partially governable rebound. Identical events routed through carbon-intensive grids or water-stressed basins exhibit materially higher footprints, evidencing infrastructural displacement. In esports, device churn is associated with elevated e-waste leakage risks in weaker regulatory contexts, partially mitigated by take-back schemes. Sustainability claims are negatively associated with verified performance under market-based accounting and omission of life-cycle dimensions, while independent assurance narrows disclosure–performance gaps. Simulation results show that substantial seasonal reductions materialize only when behavioral containment is paired with cleaner infrastructural siting. Digital decarbonization in sport is therefore governance-dependent rather than automatic. The findings position DCJ as a justice-centered framework for evaluating when digital sport reduces environmental burdens and when it redistributes them.</p>

The International Journal of Sport and Society
University of Jos (NG), London School of Business and Management (GB), University of Cumbria (GB)
Industry, innovation and infrastructure, Responsible consumption and production
Openalex Percentile: Top 13%
Sports, Gender, and Society
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