Edge Computing Approach to AI-Based Gesture for Human–Robot Interaction and Control

This paper presents an edge-deployable vision-based framework for human–robot interaction using a xArm collaborative robot and a single RGB camera mounted on the robot wrist, and lightweight AI-based perception modules. The system enables intuitive, contact-free control by combining hand understanding and object detection within a unified perception–decision–control pipeline. Hand landmarks are extracted using MediaPipe Hands, from which continuous hand trajectories, static gestures, and dynamic gestures are derived. Task objects are detected using a YOLO-based model, and both hand and object observations are mapped into the robot workspace using ArUco-based planar calibration. To ensure stable robot motion, the hand control signal is smoothed using low-pass and Kalman filtering, while dynamic gestures such as waving are recognized using a lightweight LSTM classifier. The complete pipeline runs locally on edge hardware, specifically NVIDIA Jetson Orin Nano and Raspberry Pi 5 with a Hailo AI accelerator. Experimental evaluation includes trajectory stability, gesture recognition reliability, and runtime performance on both platforms. Results show that filtering significantly reduces hand-tracking jitter, gesture recognition provides stable command states for control, and both edge devices support real-time operation, with Jetson achieving consistently lower runtime than Raspberry Pi. The proposed system demonstrates the feasibility of low-cost edge AI solutions for responsive and practical human–robot interaction in collaborative industrial environments.

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Publication Details

Journal
Computers
Published
2026-04-14
DOI
https://doi.org/10.3390/computers15040241
Primary Topic
Hand Gesture Recognition Systems
Type
article
Field-Weighted Citation Impact
0.00
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article

Edge Computing Approach to AI-Based Gesture for Human–Robot Interaction and Control

Nikola Ivačko, Miloš Simonović, Ivan Ćirić
Computers
Hand Gesture Recognition Systems
article

Edge Computing Approach to AI-Based Gesture for Human–Robot Interaction and Control

Nikola Ivačko, Miloš Simonović, Ivan Ćirić
article en

Abstract

This paper presents an edge-deployable vision-based framework for human–robot interaction using a xArm collaborative robot and a single RGB camera mounted on the robot wrist, and lightweight AI-based perception modules. The system enables intuitive, contact-free control by combining hand understanding and object detection within a unified perception–decision–control pipeline. Hand landmarks are extracted using MediaPipe Hands, from which continuous hand trajectories, static gestures, and dynamic gestures are derived. Task objects are detected using a YOLO-based model, and both hand and object observations are mapped into the robot workspace using ArUco-based planar calibration. To ensure stable robot motion, the hand control signal is smoothed using low-pass and Kalman filtering, while dynamic gestures such as waving are recognized using a lightweight LSTM classifier. The complete pipeline runs locally on edge hardware, specifically NVIDIA Jetson Orin Nano and Raspberry Pi 5 with a Hailo AI accelerator. Experimental evaluation includes trajectory stability, gesture recognition reliability, and runtime performance on both platforms. Results show that filtering significantly reduces hand-tracking jitter, gesture recognition provides stable command states for control, and both edge devices support real-time operation, with Jetson achieving consistently lower runtime than Raspberry Pi. The proposed system demonstrates the feasibility of low-cost edge AI solutions for responsive and practical human–robot interaction in collaborative industrial environments.

ComputersVol. 15(4)
University of Nis (RS)
Openalex Percentile: Top 23%
Hand Gesture Recognition Systems
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